Middle-Earth: Lord of the Mods (4)

Status
Not open for further replies.
Originally posted by Yoda Power
thats a pretty good point, but on a random map it would be placed as a luxury, and only a few civs would be able to use it(atleast in the start of the game).
Ah, another benefit for having Mithril as a luxury! There was only one known Mithril lode, if I recall correctly, so having it placed in concentration at only a few places on the map would actually be a decent simulation of this.

(chill, So Calian, chill.)

I'm absolutely resource-sick. I don't feel like voting on anything. But...

I vote yes to Lebethron, because it adds flavour where silver doesn't.

I vote for changing "Gold" into "Precious Metal" because when a resource doesn't add flavour, then we should be as general (flavourless) as possible. Plus, gold has more of an "affinity" for corruption, whereas silver is more "pure" (in Arda, anyhow), so it would be a shame to only have the one and not the other. So combine em. Except that "precious metal" sounds like crap. Okay, ignore this. I'm getting sick of resources again!
 
Originally posted by Mithadan
Ah, another benefit for having Mithril as a luxury! There was only one known Mithril lode, if I recall correctly, so having it placed in concentration at only a few places on the map would actually be a decent simulation of this.
ok you got me there:)
 
just a little last thingy about the mithril. HOW good wil it be.?

My suggestion is +5s +0f +5c

This will show that it was worth a lot and was really good when it came to making armour. If it has this much it will definitivly be worth fighting over.

And precius metals sounds weird. So I think we should simply use gold. Silver isnt necerrey as it isnt mentioned very often in the books...

And Im sorry about the building thingy... I was just a little outdated.. I hadnt read all the posts :)
 
Arathorn-
What happened to September? Is everybody going to just take a month off?
S-e-p-tem-be-r? What is the September you speak of? Are you tying to tell me it comes before October! Inconceivable :eek:. *cough* Your right, and thanks for pointing it out, I completely forgot about it, lately it seems everything is on double speed.
Arathorn- We seem to be pretty close to agreement, I think, on bonus and luxury resources. Strategic resources, however, seems really limited. Everybody likes horses, mearas, iron, and MAYBE some kind of fine timber. But more than that? I've not seen much agreement, let alone anything approaching a consensus. I think most everybody agrees, however, that more are desirous.
Well, lets take the vanilla Civ3 strategic resources.

Horses
Iron
Saltpeter
Coal
Oil
Rubber
Aluminum
Uranium

We have:
Horses
Meras
Iron

Now, I disagree with Mearas, and think we should just name it ‘War horses’ as, correct me if I am wrong, the only Mearas in Middle-earth was the line of Shadowfax (“and all his sires”). So it would be technically incorrect to make up a new race of horses. Or, we could call it Mearas Brood. I.e. Not the ‘direct decedents’ of the Mearas, but they still have some of ye olde blood running threw them.
As for the list, I say we add copper, as I think it was Mithadan, suggested. However, I do think we should have a non-unit strategic resource, one that is required for certain buildings. Wether lumber or stone, I am indifferent. But if we used wood, we could make it required for a ship or two also.
Celeborn
PC, the main problem for me at the moment is time...

I havnt had the time the past weeks to start working on the bix and nor have a I had the time to post more constructive critisism in the thread...

If you would like to take the creation of the bix over for now, be my guest, or else it might not be ready by October...
Don’t worry, we are all pressed for time. But Arathorn discovered a new month, and that should help us a lot ;). It won’t be really hard to implement the .bix once we get this all worked out. I wasn’t really expecting you to do anything until the week before-around when the beta is released (the beta, sometime in late September won’t require all [if any] art to be added). Unless you are incompacitated at that time you have no reason to feel you have to pass on the MOD.
Yoda Power-
I havent been able to follow this thread, so please dont kill me if you already discussed this, but woundt it make most sence if Mithril was a strategic resource?
Eee-very bo-ody must be stoned. Here It's one of the quotes near the bottom ;).
SoCalian-
For those who dont know what Lebethron is *cough*mrtn*cough* I'll explain. Lebethron is a very precious wood. It was often used by the craftsmen of Gondor to make many beautiful items. Some of the more well known items made from it include, the staves that Faramir gave Sam and Frodo before they heded out towards Mordor, and the casket in which the Crown of Gondor was brought to the coronation of Aragorn.
That sounds incredibly similar to The Encyclopedia of Arda's entry on the subject :p. Tsk, plagiarism.;)
I actually disagree, on Lebethron. I see no reason to include it, other than a couple of staffs and a box. However, what of that stuff that Gandalf gave the Fellowship to drink when they were weary? Sort of like a liquid Lembas? I’ll look it up at TEA.
EDIT: It was called called, Miruvor.
SoCalian-
Stop with the mithril already it has already been decided and requires no more debate.
LoL. Your just going to scare people away, it requires no more than a link to get someone up to date, as I have posted above. Those classes being rough on you or what?
Sir John-
just a little last thingy about the mithril. HOW good wil it be.?

My suggestion is +5s +0f +5c

This will show that it was worth a lot and was really good when it came to making armour. If it has this much it will definitivly be worth fighting over.

And precius metals sounds weird. So I think we should simply use gold. Silver isnt necerrey as it isnt mentioned very often in the books...

And Im sorry about the building thingy... I was just a little outdated.. I hadnt read all the posts :)
Sounds good, but lets make the gold or 'precious metals' +3s&c. Otherwise Mithril isn't as uber as it should be.

And don't worry about it, it's better to have more discussion than less (things were stagnant about a week ago)
 
I'm in favor of Lebethron over Silver, as well, for many of the reasons mentioned already. I think that's pretty unanimous. Edit: Well, it was until PCH came in! :) Still, most people seem to like it. Miruvor is more of a product than an item -- it'd be like adding lembas , which was probably not a good idea.

+5s is too much for mithril, IMO. +5c, I agree with. +3s seems more reasonable. +0f is, of course, the way to go. Even at +3s, it will be worth fighting over.

I vote for "gold" over "precious metals" as well. Edit: And why ANY shields for gold? Just make it +3c or +4c (I prefer the latter but can be convinced otherwise pretty easily) with no shield bonus and mithril is still significantly better. Gold is a pretty horrible metal for production.

Looks like luxury resources are wrapped up.

Bonus resources next?

More edit: Mearas Brood is fine, but I think Mearas is shorter, close enough to correct, and gives a nicer feel.

Arathorn
 
While we're plagarising, why don't I quote the entry from the ever-handy, not necessarily spot-on Encyclopedia of Arda article on the Mearas?
In the old north of Middle-earth lived a proud race of wild horses, long-lived, wise and fleet of foot. The legends of Men said that their ancestors had been brought from the West by Béma, their name for the Vala Oromë.

One of these was captured as a foal by Léod of the Éothéod. It grew into a strong white horse, but when Léod tried to mount it, it threw him and killed him. Léod's son Eorl took the horse himself, naming him Felaróf. Felaróf was one of the greatest horses to have ever lived, and was said to understand the speech of Men. He carried Eorl when the Éothéod rode south to Rohan, and there sired a race of horses nearly as great as himself.

These were the Mearas, noble horses that lived as long as a Man, and had extraordinary strength and intelligence. Throughout their history, they would only allow themselves to be ridden by the Lord of the Mark or his sons. This long tradition was broken by Gandalf, who managed to train the greatest of the Mearas of his time, Shadowfax, and rode that mighty horse throughout the War of the Ring.

The word Mearas comes from an Anglo-Saxon word meaning simply 'horses'. Its singular form would be mearh, but no character in The Lord of the Rings ever uses that word.
Taking this entry as reasonably accurate, I figger PCH has got a point. We can't just have Mearas for the taking scattered accross a random map. Once again the 'clumping factor' of luxury resources would come in handy. Except, trading in Mearas sounds just a tad heretical.

But should we go back to the "War Horses" label? Ugh, it has no flavour! That's the only reason I suggested the label "Mearas" anyway, for adding some flavour. As strained as my mind often becomes, I couldn't think of a single instance where we might be justified in thinking that some warrior's horse was bred especially for war in the way they were in the Late Middle Ages; the only thing remotely Tolkien-esque in this area was "Mearas."

But this brought me back to my initial resistance to the "two-horse resource" (hey, that rhymes) issue: it's an import from the late middle ages. Now I'm the first person to champion importing concepts from Real-Life into our understanding of Middle-Earth, but there are (at least) two guidlines that I think we should follow when doing so: 1. ensure that the imports from RL are consistent with the setting of ME (this is particularly important regarding "technology"); 2. when a concept proves recalcitrant to being mapped onto ME, then it probably shouldn't belong.

Of course we're going to be making compromises trying to map ME onto Civ3, which is one reason why I am still willing to have "Mearas" scattered all over a random map. But if we are going to get sticky over Mearas, then we should get sticky over War Horses, and I think if we do so, then we find War Horses to be incongruent with the technological state of "Turn of the Age" Middle-Earth, and thus recalcitrant to mapping onto ME. Please, correct me if I'm wrong (I wouldn't be suprised if I am), but the setting of almost all of "advanced" Ardan society (excluding the Stone Age levels of peoples like the Drúedain and the Men who encountered the vastly-superior Númenoreans who landed in the Second Age, if I recall correctly) is turn-of-the-millenium medieval North-Western Europe. I.e., roughly the time of the Norman Invasion of England. This is why there shouldn't be plate-armour or crossbows or much in the way of siege machines (etc.) in a Middle-Earth setting, and also why I'm thinking there shouldn't be "war horses." The big heavy war breeds, ancestors of the giant work horses of today (right?) developed out of the necessity of the knight's ever-increasing encasement in plate armour. (Or at least, so I remember reading back in my youth! :)) No wonder I've had such trouble trying to find anything remotely similar to breeding horses for war in the texts! So I really don't think giant, furry-footed tank-like horses have any place in ME, and by extension, this mod. The flavour is all wrong (unless I am, and I already said that I wouldn't be suprised if that were so). So on these grounds (notice I've got nothing to say re: gameplay) I revive my call for moving "horses" out of the luxury box and into the strategic box.

But hey, say we're gonna have two horse resources anyway. What to call 'em, then? Well, if Mearas adds flavour but exacts too-high a cost in the textual orthodoxy of our mod, we could call them "Mearas Brood." A good compromise, in my books, but an awkward title (somewhat like my "precious metals" compromise, which understandably wasn't too popular). So once again I make recourse to that handy online resource for the broad strokes of Tolkien lore, and found this:
A rohir is a lord (hir) who rides a horse (roch); a word that could reasonably be translated 'knight'. In many languages, the word for knight makes specific reference to his steed, as in French chevalier or Latin equus, but this link has been lost in English. The Elvish word rohir appears in one other important place, the name of Elrond's son Elrohir, which means 'Elf-knight'.
How's that? We could call our strategic horses "rochim" or whatever the proper plural of "roch" is (I'm posting requests to the few nerds I know who can parse Quenya and Sindarin to get the real plural of "roch"). Really, it only means horse. But hey, who cares? It's a special Tolkien-style horse that's at the root of the word Rohan, the Rohirrim, and the name of the horse Aragorn had up in Eriador (so I'm told). Roch-whatever were certainly used for war, regardless of their particular breeding...
 
About mithril: A 3s would be to little as it a practicly indestructible metal. Its by far the best metal to make armour out of. Frodo prooved that :) . Also a +3s wouldnt be worth betraying your best friend in mp game for... but a +5s, now that would be worth betraying your own grandma for! :D (atcually I would prefer a +6c as well, but I guess that might be a little to much? After all the mithril was one of the reasons for the many wars of the dwarve...)

About the silver\gold\copper\lebetrhon:

Gold should be in as a +0s +0f +3c. +4c is to much. it will decrease mithril to much. And even with +3c it should be quite rare... (if modern ages were included in the mod a +1s would be reasonable but in the middle ages no...)
Silver should be in as a +0s +0f +2c.
Lebethron should be +1s +0f +2c, but it should be much rarerer the silver...
Copper should be needed for some basic units and should be +1s+0f+1c...
Galvorn should also be in altough im not sure wether it should be a lux or a strat. Im leaning towards strat as it was used to make armour. It should be a +4s+0f+2\3c this should be quite rare and it would be something that you would want... This could be a preq for some pretty good defense units, but ofcourse mithril would be a preq for the best defensive units.. (perhaps some of the offensive too...)
Miruvor\Coldiar of imladris is a good one.. perhaps it should be a bonus.. not sure... it should at least be the best food resource since we cant have lembas... its to bad that the recipie for lembas is secret becasue then we could have used the main ingredience there or something as a resource...

Should we include Ithildin? I know its made from mithril but its quite different anyway... It could be a preq for some special buildings... As it does only show in the moonlight...

Athelas\ Asëa Aranion\kingsfoil should be in as well. It should be a food resource as it gives health. It wasnt a very rare resource but it was quite powerfull. I guess it should be about a little over average on the food but average on rareness...

And BTW: Should we make wines into "old winyards" ? I know its somewhat local but it does give it a better feel...

Its possible to make resources give negative s\f\c to a tile right??
If so Gnats should be a resource. As well as wargs and other nuicianses...

And what about having dogs\hounds as a resource? They could be a preq for fighting dogs or something... Or perhaps even better: As a 0\1\1 guard dog?
 
Im not to sure about the roch thingy... Its simply the elvish translation and its not "spicy" enough. I dont like it... I think its better to go with mearas... As most of the races can use it, it doesnt matter that much to have it spread around... Also, if we are not having both horse-types in the stratbox then at least mearas should be the one in the lux box, but I think both should be in the strategy resource box...
 
just a off-topic question: The easterlings lived to the east of Middle earth.. But to the east lies the empty lands. How can they live there when its empty???
 
That is, quite frankly, ingenious Mithadan. I am willing to make such a compromise, as it isn’t incorrect to Arda, nor is as infamous sounding as ‘War Horses’ (in a dark-age epoch). Nice work:goodjob:. However, the word war horses, doesn’t necessarily mean the Scottish behemoth Clydesdale horses. It simply means a horse trained for war, as it’s name implies. Why I would have no problem resorting back to the name if you didn’t bring this excellent name up.
Just how long were you awake for this brainstorm ;).
I vote yes for Roch.
Don’t forget Sir John, as Mithadan showed mearh is just Old English for horse. If we must go with Mearas, then we should specify the ‘mearas brood’ thing, if not in the name, then in the civilopedia entry. Or we could go farther, and use the Old English word for war, ‘orlege’ and combine them, Orlege Mearas? LoL, doesn’t have the same ring does it. Lets try: Guð Mearas? Well, we will have to see. But for the record, I vote for Roch.

I think Arathorn was right, I vote for a +3s or +4s. For mithril.
Now ithildin, that might be interesting. We could divide mithril up as we know it. One could give shields and one would emphasize trade? This would make it to scattered however, so we should probably count this idea out.

Just how was the Eastlands empty? I am sure SoCalian could scoop up some cities. Umbar comes to mind.
 
So, there seems a majority wants these 8 luxuries:
Mithril
Wine
Pipeweed
Salt
Gems
Gold
Wool
Lebethron


I say we take these and move on to something else. As PCH and Mithadan are discussing strats I suppose we should jump that train and choose strategic resources.

Everyone agrees about iron.
I think that horses could be called just that (why complicate things?), but if a majority wants roch* I can buy that.
I think a timber/lumber resource would be good to have. Not for archers, but for ships and war machines (those that have them). It can also be good for buildings.
Stone can be used for buildings and wonders.

These two last are just for gameplay reasons, I don't say that ordinary stones and trees are hard to find. But good quality timber and stone could very well be strategic resources. The timber resource could be called Oak, as that's a very hard tree, that don't rot as much in water as other trees. I also think that Oaks have that special ME feel (remember Thorin Oakenshield?). And the icon could look very good. :D

I don't think that copper should be a strategic resource. I have problems imagining orcs running around with bronze swords, hoplite-style.

I also don't think that the rare "resources", such as Oliphaunts, wargs, mearas, and such, should be strategic resources. As PCH said, we should take the example of the Indian War Elephant from civ3.

PS. Sir John, there is an "edit" button, you don't have to post three times in a row.
 
I'm against requiring a resource for a wonder on general principles. I'm against "stone" because people use whatever stones are around to build with, and they all work. No one type of natural stone is really, clearly superior to another.

Iron, yes. Definitely.
Timber/lumber. I'm still against this, but I'm not sure if I'm in the majority or minority.
Horses. Sure.
Mearas. Hmm...Mithadan's quote says "In the old north of Middle-earth lived a proud race of wild horses, long-lived, wise and fleet of foot. " A whole race of these type of horses. Sounds like a resource to me. And, yes, in the random map, maybe some other civ would have discovered them instead of the race of Eorl. <Shrug> It happens and I have no problem with that. As for "trading in Mearas" seems a bit heretical, what was the nation of Rohan doing when they sent horses to MT? Or when Theoden leant/gave Shadowfax to Gandalf? It's easy to fix in the scenario map and on a random map, it would be interesting, strategically..... The Mearas were fast, strong, and intelligent, so they made ideal war horses. The horses of Rohan were always described as superior and were an important part of the battle of the Pelennor. Using simple horses or an abomination like Roch for this proud race of horses, coveted and USED by multiple Lord of the Rings civs is tragic and completely unnecessary. There is simply no reason to ignore proper terminology and an authentic resource with textual support. [I also think it makes for good gameplay, but that's almost beside the point.] As for time, Eorl was early/middle third age and we can make mearas show up at that time on the map, with the proper technology. Time of appearance is almost comletely under our control, so it's a complete straw-man non-issue as far as whether a strategic resource should be included or not.

I agree against copper....

When doing the unit lists (I glanced through the first 2-3 threads of this), were there any strategic resources that seemed necessary?

What's wrong with a list of iron, horses, mearas for strategic resources, with mithril also serving a strategic purpose for some units?

Arathorn

P.S. If the desire is for Roch to replace horses and still have mearas, I apologize for the near-rant above. I still disagree, as I think we want generic names when appropriate, as do most others, from what I recall.
 
Originally posted by Sir John
Galvorn should also be in altough im not sure wether it should be a lux or a strat. Im leaning towards strat as it was used to make armour. It should be a +4s+0f+2\3c this should be quite rare and it would be something that you would want... This could be a preq for some pretty good defense units, but ofcourse mithril would be a preq for the best defensive units.. (perhaps some of the offensive too...)
:nono: No no, Sir John, no galvorn. That idea doesn't fly, it's an alloy made by a single moriquendi hiding in the forest. He only made it for himself. I said as much a few posts into this page of the same thread we're on. (Incidentally, how does one link to a particular post on a thread, instead of just the page it's on?)

Are you sure you've done a thorough read-through of the posts preceding yours, Sir John? It seems to me that you're rehashing a lot of what's come before, even if it was only brought up several pages back in this very thread.

The negative "resource" idea sounds like fun, though. That's novel to me. They would be bonus resources, though, eh?! :D

Rhûn isn't empty. It's full of Easterlings, Variags, Wainwriders, and whatnot, although these may be names for roughly the same poeple. Even Dorwinion is full of Dorwinions (or whatever they're called), but nothing shows up on the map for them. Probably because nothing happened there in the story we read.

I agree, "roch" doesn't sound very spicy. Maybe the proper plural will sound better. But hey, it is genuine Elvish, what with it being the root of Rohan, Rohirrim, Roheryn and Elrohir. Not much of an "abomination," eh Arathorn? :p But being genuine Elvish, it has authentic spice, and it's clear connection to horses used in warfare makes it a ready candidate (if somewhat loosely translated) for a special "war horse" resource. And sometimes the spiceyness can be a little jarring at first, but then it can open our horizons too (e.g., hunting for an Elvish plural, etc. etc.).

And the thing is, Arathorn, that Mearas is overkill for a Civ-scale resource. Sure, there was a whole breed of horses in the North of which Felaróf was only one. But the Mearas are only the decendants of Felaróf, not the entire breed from which they decended -- another reason why Mearas is probably not the best term for this scattered resource. And seeing how only the line of the Kings of Rohan could (not "would") ride the Mearas (save Gandalf, thus his stature...and the initial bad blood between him and Théoden), I do not think that Rohan was sending "Mearas" to Minas Tirith in time of need, nor would it be likely that Mordor was stealing "Mearas" from the Eastfold... Rohan would be sending their knights (rohirrim) or their horses (roch-plural), not their Mearas (so "multiple" Ardan "civs" were not using them) -- which doesn't literally make "roch" = "special Rohan-style war horses," but does give us a decent excuse for a flavourful term for "war horse." Heck, the term is virtually interchangeable with "knight." So I don't think my idea flouts proper terminology, but rather the inverse. The text actually undermines our using the term "Mearas," which is what PCH suspected earlier and I responded to. Cool?

Keep in mind the whole "roch" idea is just there because of the assumption that we'll also have a plain old "horses" luxury or something in addition to the "roch/war horse/mearas". (That is, I think I'm trying to work out a compromise with PCH! :D) Let there be no mistake: if there is to be only one horse-type resource, then for Pete's sake lets just call it "horses"! :) That is, of course, precisely what mrtn said above. I've just been operating on the assumption that everybody else still wants two (2) horsey resources.

Am I wrong in that assumption, then? Whoopee!!! [dance]

P.S. It may look as if I'm posting in the middle of the night, but remember I'm in Europe...so usually it's the short posts that are the result of brain pain.
 
I'm gonna try to make this simple.

I vote Roch-plural over Mearas. It is general enough but still very much Tolkienesque. I suggest using the regular horses for early calvalry units and the roch for later ones.

I'm for having copper in the strategic list for now. It could be used for early units.

We could always list wargs as a negative stratigic resource for warg riders. Wolves would be the same.

I'm in favor of the names Stone, Lumber, and Roch.

Lets just use this list have this as the working strategic list to play test and then go from there after we get all of the units finalized. Some of them may not be used and could be made into bonus or deleted. We may also find that we need something else in the process.

Iron
Copper
Wargs
Wolves
Horses
Roch-plural/Mearas
Timber/Lumber/Oak
Stone/Granite/Marble

Edit: opps forgot to imclude Wargs and Wolves.
 
SoCalian:
Lets just use this list have this as the working strategic list to play test ...
No, no, you won't slip that by me. :D
I don't like wolves and wargs as resources, and I especially don't want both of them in the game. If we're gonna have any doglike resources it should be only wolves. To create warg riders you should then need wolves, which you breed to wargs. The same thing applies to War Horses/Mearas//Roch*. You need the horse resource, and then you breed them (this is a tech my friends, not a new resource) to bigger stronger horses. I can only see that Mearas would be used by two units in the game, the Rohirrim King unit and the Gandalf unit. In my opinion that's a bad resource.
So, to conclude, I only want one horse resource, called, guess what, horses.

Arathorn, you don't use any stone lying around when building a great building (a k a wonder). In the 18th century Sweden exported granite to Germany. The Pyramids where made by the local sandstone, but the outer covering was made of finer stone shipped from quarries in the upper parts of the Nile. I don't propose that stone should be needed to build every house, but rather for some special wonders and other nice stuff.

Mithadan:
(Incidentally, how does one link to a particular post on a thread, instead of just the page it's on?)
In the bottom right corner of every post the number of the post is displayed. If you click on that you get a link to that post. :)

And, as usual I'm against calling things something in Elvish, just because that, "uhm, Elvish is cool, innit?". I especially am against calling non-elvish things something in Elvish (such as the horses of the Rohirrim, or the Nazguls).
 
First the negative resources thingy:

It should be both bonus and lux in the negative thingy as some of the resources may be good for some units.

Here are a list I made of possible negative resources and wich terrains they would be on:

Crebain - all terrains ecsept tundra (used for spy crebains (name?) they were the spies of saruman)
Flies - all terrains ecsept tundra
Gnats - marches
Wild Hounds\Dogs - Grassland, hills, plains (used for guard dog\hound)
Moths - forest
Rats - all terrains
Serpents\snakes - desert, grassland, hills, forest, marches, plains
Wargs - mountains, hills, grassland, forest (used for warg rider)
White Wolves - tundra
Wolves - same terrain as wargs (used for wolf rider)


Some Votes that need to taken:

Copper as a strat?

A: Yes
B: No

Lebetrhon or silver?

A: Lebethron
B: Silver
C: Both

What horses to use? (Vote for one or two of the options)

A: Roch-plural
B: Maeras
C: Horses

Some sort of stone\quarry\etc as a strat resource?

A: Yes
B: No

About the resources as it is now:

Strat:
Iron
Some sort of horse
Quality timber\Oak (I like the oak idea)

mabys:
Copper
Another horse thingy
Stone\quarry thingy

Lux:

Mithril
Wine\Old Winyard
Pipeweed
Salt
Gems
Gold
Wool\sheep

Mabys:
Lebethron
Silver
4 of the "negatives"

Bonus:

This is very many and I think we should do this after we are finished with the two first. On the maby list are among others the rest of the negatives.


BTW: Im sorry if some of my posts seem out of date but I havent had to read trough all the threads and posts... But im pretty sure im quite up to date now...

PLEASE VOTE ON THE VOTES! WE NEED TO CLARIFY THOSE SUBJECTS...
 
My votes:

A
C
A-B
A
 
Copper: yes

Lebethron or Silver: Lebethron, but Both is good too

Stone: yes

What horses to use: Roch and Horses or if only one horse then Roch

Negatives: yes to Wargs as a negative strat. no to the others. We should only have negatives that give some sort of bonus i.e. a unit or building.
 
why? The other negatives would be a more realistic approch that could be quite fun... And there are three more that give units...
 
Status
Not open for further replies.
Back
Top Bottom