I want to touch base on invisible units, units that are not wheeled, and units that can detect invisible.
Units that can traverse mountains-
All the Dwarves units
All the civilizations archer units
The Orcs defensive line
All the civs trackers (trackers replace explorers)
Units that are invisible-
Hobbit workers
All the civs trackers
Units that can detect invisible-
All the civs trackers
King units
Let me know if anyone has a problem with those units. If I can find a unit that would work as a Nazgul graphically, the Nazgul will (should) have stealth attack, be invisible, and detect invisible.
Plotinus said:
That *has* to be good news. This is surely the most long-awaited mod in the works!
It hasn't been as easy as some would think

. I get very tired of having to ask a question in the thread every time I want to make a change to the accepted formula

. That said, I do think that it is for the better. Since I was given control of the project around the 6th thread, I have certainly learned a lot about modding. The only thing I am worried about now are flavor graphics and the civilopedia entries.