We have an announcement. After some hours of work, Aradan (of the Fourth Age: Total War) has found and eliminated the error that was blocking the campaign and we now have a base campaign map working.
Don't expect much though, this is a WIP version of the campaign map and it's made for modders who want edit or expand the current campaign.
README:
By Aradan:
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These are the files needed to make METW 0.98 campaign playable.
Just copy and paste the contents of the data folder inside your bi/metw/data folder. They will overwrite existing files, so a back-up is recommended.
Using these files won't trigger a CTD, KTM or an error message on campaign start-up or end. That's it though; don't expect to see a mod ready to be played. Far from it actually. Due to the inability of METW Team to have a working map the campaign is by and large a huge WIP with quite a few errors. Experienced or semi-experienced modders should know what to do in order to get the campaign into relevant shape. Thankfully there are also lots of tutorials around and METW right now is the perfect opportunity for experimentation!
Good luck!
KNOWN ISSUES:
- Like said, everything (except for the strat map models) is vanilla. There are no tech trees, no balance, no recruitable units, etc. The only thing these files do is making the campaign playable, nothing more.
- The Mordor ground textures are yet to be included.
- Some wonder/resource coordinates are wrong.
IMPORTANT:
- Just to be completely sure, delete the map.rwm (located in metw\data\world\maps\campaign\middle-earth).
- If the campaign still doesn't load, first try to delete the map_heights.HGT (map_heights.HGT, NOT the map_heights.TGA !!).
- If it doesn't load after that, try to "reinstal" (recopy) your METW mod folder or check your regular vanilla BI installation.
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Download HERE
NOTE: as said, this is a WIP version of the campaign map, so this thread is
NOT meant for reporting bugs.