[BNW] Minimum unit purchase cost

All the gold costs are rounded to the nearest multiple of 10 (this is handled in the DLL code), so you only have a choice between 10 and 0 here (the value is rounded down, so anything less than 10 should become 0).
 
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Most likely, if you make the cost go to zero or below. It doesn't seem like cost modifiers are capped, at least I wasn't able to find such a limitation after glancing over the code.
 
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