Introduction:
Have you ever been playing in a mod and stumbled upon a city that doesn't have the black cultural border of the barbarians but has that hostile war music coming from it, despite the fact there's no one your at war with? This city belongs to a minor civ.
What They Are:
Minor civilizations are civilizations who are just like other civs except that their leaders cannot be contacted via diplomacy and they are always at war with everybody, including other minor civs. Please note that AI opponents in Always War games are not minor civs as they can still interact peacefully with other AIs.
Their Purpose:
They are often put in by modders because either they don't think that a particular civ needs development, OR because the tribe it represents historically favored war over diplomacy, or the tribe never aquired the true trappings of a civilization, but they did not want to leave them out.
Their Impact On The Game:
Though they at first seem like barbarians with a limited number of cities, they are much more influencal. First off, they don't get penalties for attacking other civilized units. In addition, they can form SoD's and and enter your territory just like any other civs, something barbarians rarley do.
Where To Find Them:
Rhye's and Fall of Civilization (BTS)
-Byzatinum
-Native peoples
-Independent Cities
-Independent Cities 2.0
-Celtia
Greek World (Vanilla Only):
-Celtia
-Colonial Greece
-Germania
-Scythia
-Seleucia
1000 AD (Adapted for BTS but Vanilla version still available.)
-Bzyatinum
-Viking Country
Hope this helps.
Have you ever been playing in a mod and stumbled upon a city that doesn't have the black cultural border of the barbarians but has that hostile war music coming from it, despite the fact there's no one your at war with? This city belongs to a minor civ.
What They Are:
Minor civilizations are civilizations who are just like other civs except that their leaders cannot be contacted via diplomacy and they are always at war with everybody, including other minor civs. Please note that AI opponents in Always War games are not minor civs as they can still interact peacefully with other AIs.
Their Purpose:
They are often put in by modders because either they don't think that a particular civ needs development, OR because the tribe it represents historically favored war over diplomacy, or the tribe never aquired the true trappings of a civilization, but they did not want to leave them out.
Their Impact On The Game:
Though they at first seem like barbarians with a limited number of cities, they are much more influencal. First off, they don't get penalties for attacking other civilized units. In addition, they can form SoD's and and enter your territory just like any other civs, something barbarians rarley do.
Where To Find Them:
Rhye's and Fall of Civilization (BTS)
-Byzatinum
-Native peoples
-Independent Cities
-Independent Cities 2.0
-Celtia
Greek World (Vanilla Only):
-Celtia
-Colonial Greece
-Germania
-Scythia
-Seleucia
1000 AD (Adapted for BTS but Vanilla version still available.)
-Bzyatinum
-Viking Country
Hope this helps.