blizzrd
Micromanager
That seems like a crazy request. The buildings are already built, they don't get knocked down and rebuilt upon vassalization, so why should they change appearance?
I wouldn't mind being able to contact the Byzantine empire via diplomacy in the 600 AD start.
But in Civ terms they are one and the same. German civ represents a united German nation. Really, HRE when it was somewhat united, Austria when it was dominant, and Prussia/Germany, when it rose to power.But isnt there a Germany civ and a Holy Roman Empire civ, i think which ever one isnt being used could be used as Austria.
I agree with 1 and 2, and 3 to a lesser extent. My Carthegianian history is a little bit shaky but i know the phonecians had many territories in spain and greeks in southern italy and sicily. Rome though did not appear as a major power until some time later(400BC-200BC?). As for 2 i agree as well and i think the mountian on the northern tip of morroco (1 East of sheep resource) should be switched to a hill so ceuta can be built. The Carpathians i think should also be shrunk to hills to allow a city to be built in Romania with out interfereing with constantinople.OK, I have a couple of things that I think could improve the game a little.
1)Earlier Carthage (if possible without being unhistorical) The Greeks and Phoenicians were rivals before Rome was a big player and I think Carthage being around for a bit before Rome might be interesting as well as letting them get more into colonising before the Romans arrive. (Although they do seem to do this more with the new patch, which is good)
2)Secondly could the Mountain in southern Macedonia be changed into a hill if possible, this would actually allow the possibility of a coastal Macedonian city that isnt built on a food resource as well representing that Macedonia was a very productive region and not completely unworkable.
3)Can we have it so that when you invade a city you keep the naval units in it instead of them being destroyed and if you destroy a civ keeping some of their navy as well. Historically when empires invading provinces they often kept their Navies and this would help emerging powers grow. (Like if you kept Carthage's Navy as Rome after destroying the civ it would help you control the Med.) The are examples of this all throughout history from the Persians acquiring the Phoenician navy after invading to the Germans trying to keep the French's navy when they surrendered in WWII and the British having to destroy the French fleets to stop the Nazis getting them.)
OK, I have a couple of things that I think could improve the game a little.
1)Earlier Carthage (if possible without being unhistorical) The Greeks and Phoenicians were rivals before Rome was a big player and I think Carthage being around for a bit before Rome might be interesting as well as letting them get more into colonising before the Romans arrive. (Although they do seem to do this more with the new patch, which is good)
2)Secondly could the Mountain in southern Macedonia be changed into a hill if possible, this would actually allow the possibility of a coastal Macedonian city that isnt built on a food resource as well representing that Macedonia was a very productive region and not completely unworkable.
3)Can we have it so that when you invade a city you keep the naval units in it instead of them being destroyed and if you destroy a civ keeping some of their navy as well. Historically when empires invading provinces they often kept their Navies and this would help emerging powers grow. (Like if you kept Carthage's Navy as Rome after destroying the civ it would help you control the Med.) The are examples of this all throughout history from the Persians acquiring the Phoenician navy after invading to the Germans trying to keep the French's navy when they surrendered in WWII and the British having to destroy the French fleets to stop the Nazis getting them.)