I would like to see a large quantity of random missions based on the shows. They would function similarly to the current random events, but rather than picking a choice from a dialog box, you would have to take practical action.
Example: A plague breaks out in System X. You can choose to ignore it, and risk heavy population loss there and it might spread further. You can send a ship there to try to cure it (with success based on the level of the ship and possibly relevant promotions), and XP granted to the ship. Or you can send a ship there to 'sterilize' the System to keep it from spreading. These missions could pop up in other's territory too, and for instance I'm sure the Cardassians would like the Feds better after they stop a moon from crashing into their planet.
I think it would add a lot of the feel from the shows and also add to gameplay by giving you meaningful and interesting choices, and new methods of effecting diplomatic relations.
Thoughts?
Example: A plague breaks out in System X. You can choose to ignore it, and risk heavy population loss there and it might spread further. You can send a ship there to try to cure it (with success based on the level of the ship and possibly relevant promotions), and XP granted to the ship. Or you can send a ship there to 'sterilize' the System to keep it from spreading. These missions could pop up in other's territory too, and for instance I'm sure the Cardassians would like the Feds better after they stop a moon from crashing into their planet.
I think it would add a lot of the feel from the shows and also add to gameplay by giving you meaningful and interesting choices, and new methods of effecting diplomatic relations.
Thoughts?