Wow so much pessimism. I think we're doing fine. Check out some other Sid games, they're not easy. Not getting the GL will be a setback but at least we're in the trading game. Once we get to Republic, with markets, we will be in the running. Change Copenhagen to catapult hit enter.
450 Trondheim sword -> pult.
430 America signs up Egypt against us. Persia lands warrior and spear near Aarhus. Vet sword beats spear loses 3HP. Elite archer takes warrior loses 4 HP no leader.
410: America completes great library starts Sun Tzu's.

Switch Bergen to forbidden palace lose 121 shields. Persia will take straight up peace. I'll wait, the the war happiness is useful and they lack iron so no immortals.
390 Bergen forbidden -> harbor.
370 zzz
350 America lands 2 horses at Oslo. Both taken losing one archer. I should've covered the last landing spot up their which is now done.
330 Bergen Harbor -> temple Birka Harbor -> pult. Egypt lands one sword at Bodo. Bombard to one HP and take out with sword. (I've been building catapults).
310 zzz
290 zzz
270 Egypt lands 2 swords near Bodo. America lands archer spear pair. Bombard and take out 2 swords with no losses. However, I lose three swords, an archer and a horse taking out the American troops

, 2 losses against a 1 HP spear

. This was bad RNG luck but it indicates IMO a need for catapults.
Well this was not a very good set of turns and we did not have much RNG luck. We can buy currency but I was waiting for Japan to get either currency or construction for a 2-fer. I think we need to build up a good number of catapults and set a landing site trap (i.e. empty city) probably on the north part of the island. I was doing this with Egyptians at Bodo where we have 4 pults but the Americans haven't seemed to notice. We can certainly not afford to take the kind of losses that I took this turn. Also, the Americans and probably Egyptians will soon be landing pikes. Haven't seen anything from the Mongols. Persia will take straight up peace but they're not much of a threat and the war happiness is allowing us to run 10% lux. Hopefully we can make peace with others once there MA runs out. I would say the goal now is to first survive, get a currency construction 2-fer, get peace, get to Republic. Again as far as survival I would say we need to control where the troops land and build up a good set of catapults to reduce our losses. That is, for the moment we should play this just like AW. I'm not sure what the reluctance to catapults is. The archers IMO are useless and are just sitting around waiting to upgrade at a very high cost to zerks. I don't think we can wait for troops that land to attack us to get the archers 1 bombard. If we do the pikes and spears will just pillage us into the Stone Age. Will post save tonight.