onedreamer
Dragon
I see it as a negative. Huge empires aren't supposed to be better than smaller, the game is clearly designed to not be this way. Also it just gets boring with too many cities and immigrants.
I see it as a negative. Huge empires aren't supposed to be better than smaller, the game is clearly designed to not be this way. Also it just gets boring with too many cities and immigrants.
Hi Dale! Thanks for your efforts. Is the problem with scaling on Marathon speed fixed (e.g. tax rate increase)? I didn't see it mentioned in the change log but maybe I just missed it.
Hi everybody!
What else is to say? This mod is just fantastic, it's getting even better!
Despite of it, I've found a bug in version 1.06, I don't know if someone else has noticed it. Sometimes, when I try to send a ship from Europe to the Atlantic, it appears in the Indian.
I think it works normally until you send a ship from Europe to the Indian. Then, the rest or most of the ships go directly to the Indian.
The rest of the mod, right now, is just superb!!
Seee you!
Just trying out my first venture with AoDII 1.06.
No great problems in the opening stages but as the game progressed (I'm now at turn 168) I have noticed a couple of strange things starting to happen.
1. When a scout is exploring, the native monuments just disappear as the scout approaches. There is no announcement about what the monument might contain or yield.
2. Similarly if my troops attack a treasure train of another nation with which I am at war, it just disappears. No evidence of a fight or a take over.
3. If I reassign a worker in a town, the whole assignment of workers within the town may alter.
4. My hardy pioneers don't work any more. The dig road, farm, mine options are greyed out.
Is thius just me?
Cheers Alan
3. Think this has something to do with the governor setting if you have him on.
1. This will happen if you have previously found the monument (or got the Reveal FF), and then gone back to get it with a scout later. You were beaten to it by the computer player!
2. I have done this and captured the treasure train. Anybody else experienced this destruction?
3. Think this has something to do with the governor setting if you have him on.
4. Do your Hardy Pioneers still have tools (pioneer profession)? Are there improvements in the tile already? You got enough cash to pay for improvements?
I have a couple of issues in my current game (1) Drydock does not give any additionakl food (should be +2 relative to dock I think, i.e. 5 total) (2) Cannon bombard does not work (should be 12% per turn). I am at war with a tribe and the cannon is adjacent to the city, but there is no Bombard button, and no reaction to hitting "b" either. The only option is to attack. Is this because there is no infrastructure to bombard or is it a bug?
Otherwise, excellent.
You're mistaken. The "+2 food on water tiles" bonuses of dock/drydock/shipyard are NOT cumulative (IIRC they never have been, not in vanilla and not in any of the mods).I have a couple of issues in my current game (1) Drydock does not give any additionakl food (should be +2 relative to dock I think, i.e. 5 total)