[MOD] Fall from Heaven II

great work on this mod keal but i had one bug in it for some reason the culture of the barbarians overlaped mine
 
strategyonly said:
4th crash,:cry: also i have two BeastofAgares in play? will try to attach saved game (crashes next turn), if not will not let me know and i will PM.

Downloaded it, I will check it out.
 
Wei-Yan said:
great work on this mod keal but i had one bug in it for some reason the culture of the barbarians overlaped mine

I suspect thats just a graphical anomoly. You own that tile, the barbarians culture borders is just trying to stick to that river.
 
ahh i see thanks
 
strategyonly said:
4th crash,:cry: also i have two BeastofAgares in play? will try to attach saved game (crashes next turn), if not will not let me know and i will PM.

I dont think this is a 0.11c save, I can't get it to load.
 
Kael,
item 446 above, yes it is current , i never can attach a file on this site.

EDIT: i just tried again to load the game and it worked this time i put one in a city , maybe thats why it worked?

but now i have two working BeastofAgares and a third on the way??? How many are we supposed to have?
 
strategyonly said:
Kael,
item 446 above, yes it is current , i never can attach a file on this site, if its ok i will send it to you by PM? it will come from Wildman.

OT - I couldn't ever attach files either until I switched to Firefox as my browser. Something about IE was buggering me. Not sure if that's your problem, but you never know.
 
Woodelf, your probably right about the attachments, i tried some other sites and it happens also. But i don't know that much about Firefox??

EDIT: trying to send error logs. Nope am trying firefox with no results also keeps saying error in attachments??
 
Kael said:
I dont think this is a 0.11c save, I can't get it to load.
Maybe he has the same bug as I have. My savegame which is from one turn before the game crashed also cannot be loaded (CTD on load, and I definitely use 0.11c). I'll see whether I can upload one autosave from that game so that it can still be loaded and crashes a few turns afterwards.

Btw, I also use the Ashen Veil state religion and I'm also quite advanced in the tech tree. Maybe the CTD is somehow connected with that?

Edit:
Things get weirder all the time... now it doesn't crash, but says "Waiting for other Civilizations..." indefinitely, showing the loading cursor. I had to quit using Alt-F4. If the problem persists after rebooting my computer, I'll just post the savegames of the last three turns and you can try to make some sense of it.

Edit2:
Now it crashed again. I posted the savegame into the 0.11c bug thread.
 
Some thing bothers me about the Worker units, I don't know if it's the mod or the latest patch:

Workers:
Automated workers don't build Farms & mines unless there is a resource to harvest,
only towns -> even if it's on a flooded plain or a hill.
This is new to me, I am sure that in vanilla mod on patch 1.51 this wasn't the case & since I don't play vanilla anymore (Thanks to Kael & the team) I can't say if it came from the patch or the mod.

Resources :

I have played 3 games on 0.11C & haven't seen the resource "stone" (whatever the accurate name is), is it possible it's just me or is there something different about the resources distribution?

Thanks for the GR8 MOD!
 
mamimo said:
I have played 3 games on 0.11C & haven't seen the resource "stone" (whatever the accurate name is), is it possible it's just me or is there something different about the resources distribution?

In my current game there are 4 stones in the whole world (huge map, continents).
So it's definitely there, yet a rather rare resource.
 
Hi Everybody,

I have a little problem. As the Amurites, i was the first to discover the fellowship of the leaves. And i can't build elven archer...:cry:
Why ? Does anybody have the answer ?

Thx.

The Frog.
 
Hian the Frog said:
Hi Everybody,

I have a little problem. As the Amurites, i was the first to discover the fellowship of the leaves. And i can't build elven archer...:cry:
Why ? Does anybody have the answer ?

Thx.

The Frog.

Did you convert? Also, did the Leaves spread to the city you're trying to build the Elven Archer in?
 
woodelf said:
Did you convert? Also, did the Leaves spread to the city you're trying to build the Elven Archer in?

Hi, woodelf

Yes. All my cities are "Leaves" and only leaves.

The problem seems more complex. I could built Elven Archer until i discover Archery and/or i build my archery range. I don't really understand what happen.... Without archery and archery range, i could them (even if none were made) but after...:cry:
So, are "normal human archer" having priority on elven one or is it more a more complex problem ? :confused:

Glory to the Lizardmen...;)

The Frog.
 
Hian the Frog said:
Hi, woodelf

Yes. All my cities are "Leaves" and only leaves.

The problem seems more complex. I could built Elven Archer until i discover Archery and/or i build my archery range. I don't really understand what happen.... Without archery and archery range, i could them (even if none were made) but after...:cry:
So, are "normal human archer" having priority on elven one or is it more a more complex problem ? :confused:

Glory to the Lizardmen...;)

The Frog.

Ouch. I have a Leaves game going as well and I can check to see if that's happening with me. Might be a while, but this sounds like an odd bug. I think we should remove the archery range from the Elven build options. Why would they need one? Let their higher archers be built without one as well.

Glory to the Lizardmen! :D
 
Horacio said:
In my current game there are 4 stones in the whole world (huge map, continents).
So it's definitely there, yet a rather rare resource.
Yep, you are right, I have started a new game & found 1 stones.
Isn't it too rare?

Anyway any thoughts about my worker question?
thanks,
 
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