[MOD] Fall from Heaven II

5 things

1) WTH, my ravenous werewolf lost to a kuriotate settler?
2) Maybe this is intended, but it would be REEAALLY nice if I could cast bloom over top of my elven structures, it's not a big deal with farms, plantations etc since you can just raze, cast and rebuild, but with a town, it's very annoying to have to let it regrow all the way--on a related not, it would be cool if Yvain had either a special spell or an innate abillity that made Ancient forests come along faster.
3) This is quite minor, but it would be nice to have some sort of more interesting combat for disciples like confessors or druids, the little aerobics/squat thing isn't very good, maybe nice blasts of light from no where or something?
4) it would be nice to be able to raze my opponants fishing boats with my pirate, even when i'm at peace with them
5)my little desktop image of hyborem that was the link to FFHII has disappeared to be replaced by the no-picture tag. is that intended/affects more people than me or just a glitch/change in my system?
6) Still amazing Job... woot
 
5 things

1) WTH, my ravenous werewolf lost to a kuriotate settler?
2) Maybe this is intended, but it would be REEAALLY nice if I could cast bloom over top of my elven structures, it's not a big deal with farms, plantations etc since you can just raze, cast and rebuild, but with a town, it's very annoying to have to let it regrow all the way--on a related not, it would be cool if Yvain had either a special spell or an innate abillity that made Ancient forests come along faster.
3) This is quite minor, but it would be nice to have some sort of more interesting combat for disciples like confessors or druids, the little aerobics/squat thing isn't very good, maybe nice blasts of light from no where or something?
4) it would be nice to be able to raze my opponants fishing boats with my pirate, even when i'm at peace with them
5)my little desktop image of hyborem that was the link to FFHII has disappeared to be replaced by the no-picture tag. is that intended/affects more people than me or just a glitch/change in my system?
6) Still amazing Job... woot

Not sure abotu the first but I hear what your sayign abotu the rest. The last was pointing to a icon in the 0.16 directory so you probably deleted 0.16 and the icon broke (strange put true). I should have kept it updated with each revision but I forgot about it.
 
Here is a little prayer from a hugely devoted ffh2 player:

Please tell us wich update is going to be playable only with "Beyond the Sword" and please leave the old vanilla ffh2 download on the page and not remove it so people such as I can play it for a while (even if I get a virus or my harddisk fails or something like that) cause I'm not one of the fastest to go out and buy new expansions... only just got warlords today... (so now I'm ready to play the warhammer-mod once it get a little further in development ;) )

Yeah, we will leave the most up to date vanilla version of FfH up for those without BtS.
 
Not sure abotu the first but I hear what your sayign abotu the rest. The last was pointing to a icon in the 0.16 directory so you probably deleted 0.16 and the icon broke (strange put true). I should have kept it updated with each revision but I forgot about it.

Add it in 22...
 
Was he blessed? Settlers and Workers can get +1 holy damage when blessed, or +1 death damage with sheut stone.

Your probably right, the kurios like that kinda thing
 
Look at the picture attached.why is all the icon wrong?!

we're trying to promote a more "eco-friendly" FfH. Henceforward, instead of gold, money will be represented by Aluminum cans, which are worth 2c upon recycling, 5 c with machinery tech.
Also, all cavalry units will now be hybrid and produce 20% less emmissions, much to the joy of the townspeople.

on the next version, will basium have unique terrain that are good terrain then evil terrain that Hyborum have?
No probably never; we want that mechanic to be unique to the Infernals.
(That response, at least, was not a joke.)
 
Yes. Now building the "Kyoto Protocols" WW reduces teh Arm counter by 50%, but destroying it increases the rate the counter will increase at.

Hmmm... guessing I'm too tired to see if this is a joke or not (although I'm guessing it is in relation to the aluminium can discussion???)

Anyway I have been giving this much thought, and I have been wondering: are Loki and the gypsy wagons stealth units? If not I'm having quite some problem seeing how they should be affective in multiplayer (without you getting a war declaration on your head in no time)... just a thought...
 
I don't think gypsy wagons will be useful in multiplayer, unless two other players are at war with each other, can't afford to go to war against you, and so have to put up with your wagons like it or not.
Loki can still be a decent scout even if another player is trying to kill him, and his dispel magic might be very useful against humans who buff their units.
But I'd agree that these units are decidedly less useful than against a blissfully ignorant AI. Bee-line to a religious hero if you want power, I guess.
 
I don't think gypsy wagons will be useful in multiplayer, unless two other players are at war with each other, can't afford to go to war against you, and so have to put up with your wagons like it or not.
Loki can still be a decent scout even if another player is trying to kill him, and his dispel magic might be very useful against humans who buff their units.
But I'd agree that these units are decidedly less useful than against a blissfully ignorant AI. Bee-line to a religious hero if you want power, I guess.

Well at least with the new wonder that can ONLY be build after a nations champion has fallen I guess the spirit of Loki will live on and serve me well even in the future so it might not be all bad having loki in multiplayer, first as a scout and then as a "wonder" giving all units in that city a free promotion... hmmm... does this give arcane units two free promotions then? I'm guessing no but I just had to ask.
 
Hi.
A small issue that bugs me is "Purge the unfaithfull" wonder, it seems to me it's coming too soon, sometimes even before all religion are founded.
I thought it should come together with a late religion tech.

Thanks
 
Hi.
A small issue that bugs me is "Purge the unfaithfull" wonder, it seems to me it's coming too soon, sometimes even before all religion are founded.
I thought it should come together with a late religion tech.

Thanks

After thinking about it, I have to agree. Maybe it should come after the tech that allows Inquisitors.
 
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