[MOD] Fall from Heaven II

FFH2 is one of the major reasons I finally got DSL. Got tired of asking my sister for access to her cable for these large downloads.
 
Patch "i" is linked in the first post. It fixes the following issues:

1. The plot counter will we reset each game (previously the plot counter could roll over between games making plots turn instantly to hell plots).
2. PlotLSystem fixes from Ploep.
3. German Translation from Kontroller and team.
4. Fixed the Goblin Chariot.
5. Fixed minimum level prerq's on upgrades.
6. Fixed an issue that was keeping lairs from spawning monsters.
7. Lifespark can now cast Heal.
 
I took the liberty of copying this from the first page... read it through a couple of times and you will notice that you have two different versions (one for vanilla and one for bts) mixed up ;)

Version: 0.25
Requires Civilization IV: Beyond the Sword patch 3.13 or greater

Downloads

Mod: Fall from Heaven II 0.25
Patch: Patch "f"
Media Pack: Fall from Heaven II 0.25 Media Pack

Vanilla Civ4 version:

Fall from Heaven II 0.23c

Thanks I seem to have done a few things wrong....d'oh!! First no current patch for BTS, next mixed up versions.... Jeeesh I really should look at these thing before posting! ;)

Either way its up and running. I havent played BTS becouse there was no FFH2, now I can! :D

thanks again
Fall from Heaven II 0.23 Media Pack[/QUOTE]
 
Yeah I am also getting an NSIS Error on trying to run the installer for patch I, saying it is corrupted or incomplete. Thought was odd the size of I was only 3.13 mb, less than the other recent patches(4-5 mb)

Btw thanks for the great work on the mod.
 
It's amazing the speed at which patches are being generated lately, I can't keep up! ;) I would like to point out the only reason I've bought BTS (and even Civ 4 in the first place!) is this mod. Awesome, deep, complex, intelligent are only a few of its virtues, and we players owe many hours of satisfaction to the design team. Really, guys, thank you. :D

BTW, I am getting the same problem with the patch too, it looks like a packaging issue.
 
I reuploaded the patch, it should work now. Sorry for the mix-up.
 
Hi!!
I've been playing this mod since it first got out.... I must say WOW!!

One thing: I don't know if it is a bug, but i noticed that Arthurus Thorne and Cassiel are not in war with Barbariens. Warrior and workers stand on the same tile as a Barbariens with no confict.
 
Hi!!
I've been playing this mod since it first got out.... I must say WOW!!

One thing: I don't know if it is a bug, but i noticed that Arthurus Thorne and Cassiel are not in war with Barbariens. Warrior and workers stand on the same tile as a Barbariens with no confict.

It sounds like you may not be using the latest patch.
 
In our continuing mission to not let you finish a game without changing patch levels we present patch "j". It makes the follwoing changes:

1. Fixed the Mokkas Cauldron / Soul Forge issue.
2. Fixed a crash when weapon promotions arent set (for warhammer).
3. Fixed an issue where players can sometimes start allied with barbs.
4. Commerce values are now displayed on buildings (thanks Bhruic!).
5. Unyielding Order now expires if a caster isnt in its city.
6. The Feast ability now requires a city of population 3 or greater.
 
Dang Kael... you're quick on those fixes... now if you could just fix the automated workers building improvements over built mana nodes... ;)

Yeah, I looked at the code for that tonight potentially for adding into this patch but it was a bit hairer than I hoped. But I'll see if I can figure something out.
 
Kael, where exactly is the cosmetic bug forum? I have found a couple of them (although they may be fixed now) but just for future refernece where can I find the cosmetic bugs report thread?
 
Thanks Chip. :goodjob:

I have been playing the mod for 10 hours now and I have to say that I'm very impressed with the Mod.

My only request would to somehow include the name of the Civilisation near the leader names (in the lower right of the main screen) so I won't make the mistake again of declaring war with the wrong civilisation. ;)
If you mouse over their name, you can see their civilization's name. It shows up on the lower left info panel. ;)
 
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