Valkrionn
The Hamster King
Everything I needed was in GPUtil. I guess the MainInterface file just takes data passed to it from GPUtil?
I don't think there is any cap, but gameoptions must be added in the DLL. The xml for gameoptions only controls their names and what textkey to use in the game for things like promotions which can have gameoptions as prereqs. Xienwolf tried to move the system to pure xml, but he failed and settled for a hybrid system.
I vaguely recall him saying a couple months ago that he thought he had figured out the proper way to make gameoptions work without needing to define them in the SDK. Since they also said that they are starting over from scratch for their next version I suspect the next release will include the ability to add gameoptions using only xml.
def canDoBrothersInNeed1(argsList):
kTriggeredData = argsList[1]
newArgs = (kTriggeredData, )
return canTriggerBrothersInNeed(newArgs)
Does anyone know what this function does:
Code:def canDoBrothersInNeed1(argsList): kTriggeredData = argsList[1] newArgs = (kTriggeredData, ) return canTriggerBrothersInNeed(newArgs)
~This is the pyReq for an event (not eventtrigger) I'm trying to document.