Well I haven't modified any main program or python coding (except Civic Screen font size to allow space for more Civics), so have only changed XML thus far; removing or adding units and buildings, civs, and so forth. Because of some of the changes in removing Bonus types and what not I <!-- --> Tagged all of the events so as not to cause issues, as well as projects.
Things go smoothly at first but I notice one issue right away; the Flag Graphic. Despite the fact I did the .dds texture exactly the same way as a tester mod (in which it worked fine) the image I want on my flag only shows up as a black field rather than the graphical image (though the alpha channel seems to be working fine as the transparency was where it should have been).
The second problem is that as soon as I build a city, the game freezes. Not crash, but just freezes. I can move the mouse pointer around but nothing is clickable and I have to manually shut it down by closing it on the task bar or in active programs menu. It used to work just fine, but for some reason now it's giving me these issues. I'll note that in World Builder I could drop 20 cities no problem, but as soon as I exited that mode back to the normal game, it froze again.
I ran Civ Check but the only values it came up with were the bonuses, units, and buildings I'd removed that were contained within <!-- --> tags so they should have no impact on the game whatsoever.
So I'm curious if there is an obvious thing that is wrong I should go to fix and change, possibly resulting in both problems from the same source cause. As a note I'm using Windows XP, SP3 and the Mod is BTS.
Well I seem to be asking more noob questions than gaining progress than I'd like to, but at least I can figure and XML my finalized building changes and gather graphics for icons while I try to hammer out this major gameplay issue. Any help is appreciated and if you need more info to offer advice/solution let me know and I'll provide it.
Things go smoothly at first but I notice one issue right away; the Flag Graphic. Despite the fact I did the .dds texture exactly the same way as a tester mod (in which it worked fine) the image I want on my flag only shows up as a black field rather than the graphical image (though the alpha channel seems to be working fine as the transparency was where it should have been).
The second problem is that as soon as I build a city, the game freezes. Not crash, but just freezes. I can move the mouse pointer around but nothing is clickable and I have to manually shut it down by closing it on the task bar or in active programs menu. It used to work just fine, but for some reason now it's giving me these issues. I'll note that in World Builder I could drop 20 cities no problem, but as soon as I exited that mode back to the normal game, it froze again.
I ran Civ Check but the only values it came up with were the bonuses, units, and buildings I'd removed that were contained within <!-- --> tags so they should have no impact on the game whatsoever.
So I'm curious if there is an obvious thing that is wrong I should go to fix and change, possibly resulting in both problems from the same source cause. As a note I'm using Windows XP, SP3 and the Mod is BTS.
Well I seem to be asking more noob questions than gaining progress than I'd like to, but at least I can figure and XML my finalized building changes and gather graphics for icons while I try to hammer out this major gameplay issue. Any help is appreciated and if you need more info to offer advice/solution let me know and I'll provide it.