NECRO CRISTI
EDIT 6/7/07: 0.1 proper now available at http://www.sendspace.com/file/g5d180
Mod Description:
Necro Cristi is a post-apocalyptic mod about the remnants of humanity trying to survive in the zombie-invested and nihilistic ruins of civilization. It brings together my love of post-apocalyptic films/books, philosophy, Alpha
Centauri, Utopianism/Dystopianism, and general sci-fi and horror geekiness.
Features:
An entirely redone tech tree focussing as much on the religious and political
development of mankind as on science and war. All new wonders and buildings as well of course.
Five new religions, all with different gameplay mechanics. Ensure your
survival with militant evangelism, apocalyptic nihilism, or worship of your
undead masters!
New civic system. Will you forge a new feudalism run by Merchant Princes, or
an Ecological Utopia?
8 unique factions (complete with art) representing the last of mankind. Prowl
the abandoned highways as Eves Forgotten Children, embrace the gothic
revivalism of the Zanzibar Dynasty, or attempt to restore order with Homeland Security.
Zombies replace barbarians! Live under the shadow of the growing undead
menace and prey the infection doesn't reach your own cities.
Post Apocalyptic soundtrack.
Screenshots:
Choosing a Faction. There will eventually be 8, each with 2 leaders representing different facets of that factions philosophy.

Part of the early tech tree. The techs are all done, but as you can see I'm still in the process of tying them all together.

The Civics screen. All in, although only those in the first two colums do anything meaningful yet. I wish I knew how to fix the last option falling off the edge in that somewhat unaesthetic way.

Status:
I am learning how to mod the xml files as I go along so progress is slow (finding time around 2 jobs and an upcoming PhD viva also plays its part), but with the help of the modding tutorials on this wonderful site I am getting
there. The tech tree and civic system are largely done, and half of the
factions are in place. I need to add in buildings, units and religion and
then I'll have a 0.1 release on my hands.
Assistance, Issues, etc:
At the moment I am enjoying learning how to play around with xml and art
files, but I'm sure there will come a time when I hit a brick wall. For now
though, moral support (and of course testing/suggestions once there has been a release) is more than enough. I would also appreciate any input on issues of copyright regarding images and music - as you can see from the first screenshot I am not creating my own graphics, so just how much flexibility is there for 'recycling' images grabbed from around the web?