Poldworld
Chieftain
- Joined
- Feb 22, 2022
- Messages
- 13
Hi all,
I am hobby-modding the amazing OLD WORLD with focus to create a longplay/endless mode experience for singleplayer.
Happy to discuss ideas, proposals, wishes or any other feedback.
*** Longplay:
Vision:
- Create a mod/mods that supports playing a longer-game with main focus shifted from military-tactical to civil-development and role-playing.
Main ideas:
- Adjust tech tree, higher army resource costs, adjusted discontent mechanics, more important late game buildings
Current status:
- TechTree Mod (in early playtesting: lanes changed, science costs mostly maintained)
- Game Options Mod - concepts in early playtesting: food per order, higher unit consumption
*** Stronghold:
Vision:
- Create a mod&map that enables and encourages building your city like a castle - with walls, gates, towers.
Main ideas:
- Change forts and garrissons to function as "walls", create city boni to affect improvements.
Current status:
- Game Option Mod - concept testing: enables projects to affect improvements (towers project to increase range on forts & garrissons)
- Other - unreleased
*** Other:
- Extra Hotkeys - Quality of Life; next: hotkey to build suggested improvement, additional hotkeys for frequent improvements
I am hobby-modding the amazing OLD WORLD with focus to create a longplay/endless mode experience for singleplayer.
Happy to discuss ideas, proposals, wishes or any other feedback.
*** Longplay:
Vision:
- Create a mod/mods that supports playing a longer-game with main focus shifted from military-tactical to civil-development and role-playing.
Main ideas:
- Adjust tech tree, higher army resource costs, adjusted discontent mechanics, more important late game buildings
Current status:
- TechTree Mod (in early playtesting: lanes changed, science costs mostly maintained)
- Game Options Mod - concepts in early playtesting: food per order, higher unit consumption
*** Stronghold:
Vision:
- Create a mod&map that enables and encourages building your city like a castle - with walls, gates, towers.
Main ideas:
- Change forts and garrissons to function as "walls", create city boni to affect improvements.
Current status:
- Game Option Mod - concept testing: enables projects to affect improvements (towers project to increase range on forts & garrissons)
- Other - unreleased
*** Other:
- Extra Hotkeys - Quality of Life; next: hotkey to build suggested improvement, additional hotkeys for frequent improvements