Ah, thanks, I actually trial and errored it all weekend, and now I've got it fixed, pretty much, I think. So here's what I've done, I changed amount of units to 8, 5 up front, 3 in back, with the general tag, first, I know it messes up the image in civopedia, but this way the general rides out front in the middle. I really hate that circle, so what I did, was take the basic 8 + 1 idle formation and copied all the x, y coordinates and copied everything before that on the last fortify formation, I think it was for like 5 units or so, and pasted the two together and placed it at the end of the fortify lines, now on fortify they stay lined up, greatly reduces unit clutter. I changed the crusader units, I put a christian missionary unit first, then the Teutonic replaced the crusader unit art, so now I have a big golden cross leading my units of crusaders, it's really cool, it reminds me of the movie Kingdom of Heaven, so I went back and added all the religious missionary units to the front of religious units, like the mujahadein, they of course get the Islamic missionary leading them. When I tried to change the building requirement from CHRISTIAN_TEMPLE to _CHATHEDRAL, to better simulate the amount of religious fervor needed to built those powerful religious units, I get an XML error over that, got any idea's on how to fix that? For officers, typically I just used the Roman General, or cavalry, so my officer could fight back and be on horseback, but the TR mod has ethnic leader units I used where I could to match ethnicity. Now I'm testing it out ironing it out. getting all the units I missed, mopping up formations I missed, It's great with all the units, but for some reason, it takes forever to load up, in game it's running fine, but to load up and start takes like 5 minutes, don't know why, got any idea's?