[MOD] Spain 1936

Interesting, it always results in a black menu screen with me.

I did 2 customized Main menu :

Note : I can't create or modify 3D elements, so I only work on DDS files.

First, I choose an existing Main Menu that could match with what I want :
  • The "Gengis Khan" Mod Main menu for Second Revolution (it's a mod installed with Warlords) : animated with fire
  • The "Barbarians" Mod Main Menu for Spain 1936 (installed with Warlords too) : not animated
I copy/paste all files from the original directory "Main Menu" to my Mod's "Main Menu" directory, and then I modify the DDS files, adding my images with The Gimp.

Hope it'll help you...
If you still have problems using this method, PM me, I'll try to help you.
 
Hi Fabrysse, you can count on me for the translation.

Here you've got the ideas i had, or some things i would change:

First of all i would make the nationalists playable, and i would add France and Italy to the scenario, deppending on how the campaign goes you could be friend or enemy of one of those countries. France could be easy to add, the one who could be more difficult is Italy as there are no borders with Spain. So what i proppose is to make events like Italy can send "help" to Nationalists and France can help the republicans. The same could be done with Germany.

The CNT and the UGT didn't have a lot of power in the government, not as much as the PCE or the PSOE (Socialists). In fact, the PSOE was the main party on the government while the war, you forgot them!

If the player choose the PCE, it would be nice to make events like the ones i described earlier, but with the URSS. URSS helped the Republicans as well.

It would be nice to activate a diplomacy victory, only possible if the socialists are being played, something like achieving a pact.

I've got many more ideas but i've got to continue thinking about them.
Remember that's a difficult period... and too complicated as well. Fascism, Socialism, comunism....

Don't doubt to ask me if you have questions about what happened in any moment of the war.

Thanks.
 
Hello,

Nationalists are not playable, for several reasons :
  • the interest of the game (I think) is to have 2 times your civ spliting
  • You begin playing in may 1936, so you play republicans. You can't become nationalist.

PSOE isn't in game, but there is UGT that is socialist are very close to PSOE. It's the same thing, no ?

Republicans and then PCE receive help from USSR. Nationalists receive help from Germany and Italy. They send troops, tanks, planes, boats.

Other countries (except Portugal) are not really in game, but they appear with helping or not a faction.

Can't speak more today. I'll be really online tomorrow.
 
Hi, ok that's what i wanted to say, i see it will be done

Republicans and then PCE receive help from USSR. Nationalists receive help from Germany and Italy. They send troops, tanks, planes, boats.

PSOE isn't in game, but there is UGT that is socialist are very close to PSOE. It's the same thing, no ?
Well..... that's a bit different. (I'll explain later)

Nationalists are not playable, for several reasons :
  • the interest of the game (I think) is to have 2 times your civ spliting
  • You begin playing in may 1936, so you play republicans. You can't become nationalist.
But the goal is to be the only faction on the map, isn't it? for example if you choose socialists your goal would be to have the entire country under your government.

I would choice to start the mod with the pronunciamiento so you can take every faction able.

The political context of the civil war is quite complicated but i'll try to explain the basics: in 1931 the PSOE win the elections and takes the government. The deception caused by the government actions and a very hard repression forced the PSOE to declare new elections two years later. Now the CEDA (right-wing) took the government, and tried to undo all precipitated actions of the PSOE, which made the situation go badly until the point that the UGT (which is a syndicate) declared a general revolt, and many nationalist parties started to grow. The solution again was to make new elections. Then all left-wing parties presented an alliance so they wouldn't loose the government, so the Frente Popular was born, and won the elections (February 1936).

From now on there are not many things to say, as every country who merged several political wings, the Frente Popular run badly. Half of the population voted right-wing and the other half voted left-wing, the only problem was that the Frente Popular merged socialists with comunists with anarchists with syndicalists bla bla bla bla

The PSOE was the main party but he couldn't govern without any of the other parties. In others words, the actions taken by the government were complete revolutionaries, and the country was going directly to extreme left-wing (close to comunism) this is the moment when the pronunciamiento took place. In fact, the USSR had delegates into the spanish government!

With the nationalist side i could say the same thing: it was created as a result of an extreme left-wing, so the nationalists goal was to took the government by the force and make new elections. The nationalists had several factions in, basically they were 3: Franco's, Sanjurjo's, and the parties.

All right-wing parties were on the nationalist side. From the CEDA until the Falange (Fascist). Their goal was to create new elections.
Sanjurjo was a general, he was the "brain" of the pronunciamiento and he and his lieutenant, general Mola, wanted to make a big change on the Republic so there couldn't be any option to an extreme-wing (fascists or comunists) to be on the spanish government. And finally Franco, who was the third general, (First was Sanjurjo and Second was Mola).

The ending is known, we had a dictatorship: Franco "killed" Mola and Sanjurjo (for example Sanjurjo's plane crashed in extremely rare conditions while preparing a campaign).
Primo de Rivera (the Falange Leader) was captured by the comunists in Valencia... and was captured in "rare" conditions as well... he was finally killed.
Franco had his way cleared to win the war and be the only reference.
He first said that he would restablish the republic power when the comunists were defeated. in 1938 he changed his mind and planned a dictatorship.

I think that the mod could be much more "powerful" if you bring the player the opportunity to select the republican or the nationalist civ, and then, making each one split depending on the decissions of the user. It would be great, so you could for example be the PSOE making war against Franco, or the war being won by Sanjurjo and avoiding a dictatorship.

Here is a map of the starting of the war:
350px-Agosto_Septiembre_1936.png


Let me know if you want more details!
 
Thanks for the infos. I was already knowing most of them. But it's interesting to read again all that.
The mod is now nearly ready. I tried it in part this night. There are still few problems, but their will be suppressed quikly.
I think Nationalists won't be playable for this first version. But your post is interesting, and why not a future version with nationalists playable... I have to think about that.

About PSOE vs UGT :
actually the "civ" is defined like that :
  • Leader : Francisco Largo Caballero (who is UGT and PSOE)
  • Prefered ideology : socialism
  • Unique building : Labour council
  • Unique Unit : Socialist Column
So, I could replace UGT by PSOE, and all elements could be the same...

Thanks for the map : I gave all green part to Franco, I'll give it back to republicans.
 
Yes it would be much more better than the UGT, LArgo Caballero was from the PSOE, and i think he was so... extremist ... but is just my own opinion XD

I can't wait to try it!!!

I could make a try whenever you want and tell you how it went.
I am quite busy this days, but next wednesday (13th) i'll finish all hard work (...) lol and i'll be free for example to do any traduction or whatever you want.
 
Who else has read 'Homage to Catalonia' ?
 
OK Der_Meister. Can Largo Caballero be the leader for PSOE ?

If no problem occurs this evening and during the week-end (earthquake, python crash, etc.) The mod will be downloadable on next monday (11th).

I still have few things to do :
  • a little problem to give the Popular Front map to the 3 factions... I hope I'll find a solution today.
  • create 2 files : credits and read-me.
  • and few small things that won't take much time.
 
I see what you are saying, because of the WBS, it screws with your python in adding and subtracting cities?

It's done. It runs now. I had to create a python loop on each plot of the map to reveal it to the 3 new teams.

I still have minor (well... I hope they are minor !;) ) problems that should be fixed during the week-end. Normally, I upload the mod on monday french morning (about sunday 03:00 AM for this forum time) : the biggest problems are fixed now.
 
Awesome, I can't wait to try it out!
 
I'll download it and try it this afternoon.
I'm sure it'll be amazing!!
 
Little problem...

I played a long time yesterday. And I found a problem.
When you save a game after Popular Front has splited, you can't load it back.
I have understood why : the only playable civ on map (Popular Front) is dead, so, the game become unplayable. That's why that doesn't load.
I'll write a patch today to permit to load your saves, and I'll update the download pack.
I hope it'll be done before the week-end.

I'm really sorry for that. :blush:
 
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