Hey. So I'm new to this website and I'm just learning to mod, but I have an idea, and I was kind of wanting help. I only have one friend who plays, and I don't see him all that much, so I decided to ask here. Okay, here goes nothing. It's supposed to be kind of like an expansion pack, with several different ideas in it. Most of them are going to be related to what you can do within your own civilization. Of course, it will have stuff relating to other civs, but mostly what's inside your own borders. What I'm looking for right now is ideas on what should go in it, as I feel it's a bit sparse. Any form of graphics for it would also be nice, or an explanation on how to make them, as I have no clue. If anyone could help, that would be great.
I'll update it whenever I get anything new:
Spoiler :
Okay, so this will be the spot where I'll post any big comment I want people to see, such as when it's ready for release and testing. Maybe I shouldn't use spoilers for that then . . .
Anyways! No, it's not ready, far from it. But I'd like to ask if anyone would like to join a contribution team for it, to help make it. Two heads are better than one, or three, or four, or five . . . Just PM me and I'll see about it.
Anyways! No, it's not ready, far from it. But I'd like to ask if anyone would like to join a contribution team for it, to help make it. Two heads are better than one, or three, or four, or five . . . Just PM me and I'll see about it.
I'll update it whenever I get anything new:
Civilization IV: The Home Front
New Civs
Phoenicians (No Leader)
Romanians
Mexicans
Italians
Cubans
New Civ Leaders
Vlad the Impaler (Possible name change){Romanians}
Fidel Castro {Cubans}
Santa Anna {Mexicans}
Mussolini {Italians}
Old New Civ Leaders
Adolf Hitler {German}
Ivan the Terrible {Russian}
Theodore Roosevelt {American}
Richard the Lionheart (or Richard the I) {English}
Joan of Arc (Is she a great person?) {French}
Marcus Aurelius {Romans}
New Leader Traits
Amiable - +2 Relationships with other leaders; Double produciton speed of Broadcast Tower and Public Transport. (The buildings are changeable, wasn't really sure.)
Deceitful - +2 Espionage Points in all cities; Double production speed of Intelligence Agency, Jail, and Security Bureau. (I like this one.)
New Game Concepts
Ethnic Cleansing - Select a civilization race or religion to remove, spend gold to get rid of it. Lose population equal to percentage of lost. To select race or religion to remove, must have total percentage in one city equal to at least one population. Slavery prevents loss of population. If done to full extent, happiness in all cities. If not, unhappiness in all cities. Diplomatic relations with other countries of the civ or religion you persecute (for lack of a better term) are hurt. (Controversial, I know. Can you tell the percentage of religion in a city?)
Civil War/Revolution - If more than half of your total population is unhappy, civil war is declared. A third of your total cities secede and are at war. Capitol cannot secede. One seceding city is randomly selected to be the capitol of the seceded nation. Leader is randomly selected from leaders not participating in the current game.
Civic Wonders - Civic Wonders would be national wonders that only work when you implement a certain civic, such as slavery or nationalism. The best example I can think of is a senate building for representation, and it would give some big bonus. Ideas on this would be great.
New Units
Marauder - Land based privateer, so other countries cannot tell who's it is. Stats:- 7;
- 1;
- 60; Requires - metal working, copper or iron; Upgrades - None; Abilities - Hidden nationality, Can attack, destroy improvements, and blockade roads without declaring war, starts with Commando.
New Buildings
Legend
NL - No leader
? - May not be used
Spoiler :
Credits
22bebo
22bebo