Mod the plague

Simply amazing. Egypt was destroyed by outsiders. I hate to be sarcastic with you, but the scenario was setup to mimic history. If you play as Carthage, Babylon, Egypt, Vikings, Greece, Rome, Mali, Aztecs or Incas, you should not be surprised that the game is setup to crush you. Those empires, while powerful at the time, were either destroyed or controlled by exterior forces.

I have nothing against Egypt being destroyed by outsiders. I do have something against the plague killing off my army and entire population. No big state has ever been subjected to such a dramatically devastating plague. And if it had, it probably would have adjusted it's health precautions afterwards or during the plague.

But don't get me wrong. I enjoy this mod. The plague I actually enjoy, though I fail to see why it has to be so powerful.
 
Simply amazing. Egypt was destroyed by outsiders. I hate to be sarcastic with you, but the scenario was setup to mimic history. If you play as Carthage, Babylon, Egypt, Vikings, Greece, Rome, Mali, Aztecs or Incas, you should not be surprised that the game is setup to crush you. Those empires, while powerful at the time, were either destroyed or controlled by exterior forces.
What does this have to do with plague? None of these civs were destroyed by it and I guarantee you that the game does not crush me.

Hate to be rude, but that statement is just plain ignorant. Ancient Rome (the city not the Empire) was killed because Germans destroyed the aqueduct system. Without fresh running water, human waste and general trash began to pile up. This was the main factor causing the 1M+ population of Rome to dwindle to 50k in a few years. Saying health is unrealistic in any Era is ludicrous. If you wanted to win a war, regardless of casualities, you cut off the food supply and poison the wells.
The main, rather the only reason, why the population of Rome declined is because they no longer had an empire to support the city. What does fresh water have to with human waste in the streets anyway? Didn't they have buckets? Still less with trash. And plague has nothing to do with poisoned wells either.

For someone who hates to be sarcastic or rude, you sure seem to indulge in it a lot. Especially odd, since you are so obviously wrong.
 
What does this have to do with plague? None of these civs were destroyed by it and I guarantee you that the game does not crush me.

Which would you rather have, the plague killing off your units or 40 Assyrian units appearing to crush you? Either way, you're going to complain.

What does fresh water have to with human waste in the streets anyway? Didn't they have buckets? Still less with trash.

Waste and trash was dumped into the river near Rome by the running water supplied by the Aqueducts. Once the Germanic tribes destroyed the aqueducts, their sewage system ground to a halt.

And plague has nothing to do with poisoned wells either.

Nope, but it has everything to do with your broad statement that health was not a contributing factor to an empire's failure or success.
 
Which would you rather have, the plague killing off your units or 40 Assyrian units appearing to crush you? Either way, you're going to complain.
My biggest complaint about the plague has always been that, aside from the fact that it has nothing to do with history, the AI doesn't know how to deal with it. And I know how to deal with Assyrians. Either way you're going to rant. Gotten a long way from the question of realism, haven't you?

Waste and trash was dumped into the river near Rome by the running water supplied by the Aqueducts. Once the Germanic tribes destroyed the aqueducts, their sewage system ground to a halt.
So what? Rome died because the empire died. You're wrong too. The trash was not not taken out by running water. This is impossible. It didn't happen there and it doesn't happen in any modern city. In Rome, it actually just collected in the streets until people built on top of it. Typical of most ancient cities. Very healthy. :rolleyes:

[Poisoning wells] has everything to do with your broad statement that health was not a contributing factor to an empire's failure or success.
What does genocide have my to with my "broad statement"? As for the effects of ill health, the game models it quite well. No need for random thunderbolts from above.
 
My biggest complaint about the plague has always been that, aside from the fact that it has nothing to do with history, the AI doesn't know how to deal with it. And I know how to deal with Assyrians. Either way you're going to rant. Gotten a long way from the question of realism, haven't you?

Game with the plague is more real than one without it. Besides, are we forgetting the 10 Plagues of Moses. Whether you believe that or not is up to you, but at least one historical book attests to Egypt being hit with Plagues. Beyond that, there are ancient records of plagues hitting Egypt. It would be unrealistic to remove the plague from the game.

What does genocide have my to with my "broad statement"? As for the effects of ill health, the game models it quite well. No need for random thunderbolts from above.

**** happens.
 
Game with the plague is more real than one without it. Besides, are we forgetting the 10 Plagues of Moses. Whether you believe that or not is up to you, but at least one historical book attests to Egypt being hit with Plagues. Beyond that, there are ancient records of plagues hitting Egypt. It would be unrealistic to remove the plague from the game. QUOTE]

Who have said anything about removing the plague? I thought modding the plague was the issue here. The question as far as I am seeing it is whether plague should be unrealistically destructive or realistically destructive. No empire in real life history have had plague as the single factor for it's downfall; no matter what it's health status may or may not have been. And I agree with the problematic issue that the AI does not take any precautions against plague no matter how many times the AI experiences it. This last issue could be lessened by giving some kind of emergency options like shutting down trade in affected cities or refraining from moving units in or out of cities. Also when an AI civ have had the first plague the probability of that civ to build health buildings could be raised so as to emulate the AI learning from past negative experiences.
 
I don't like the plague mod because it destroys my units and I have no way to prevent it, simple as that. I just find it unfun when my units are killed and I can't make an "interesting decision" to avoid it. It is the same way I feel when the AI declares war on me for no reason. I don't like but in the end I'll cope because, "Its good to be da King."
 
You can prevent the plague, to my understanding... If you build aquaducts and granaries and have high health, isn't the plague effects lessened?
 
AFAIK that doesn't prevent the plague, it lessens the duration for that city.

Yes, but if you build granaries and Aqueducts in all of your cities, you can prevent is spreading to all but a few cities. I've found as long as you have granaries +aqueduct+7 extra health, you can avoid major crippling by the plague.
 
I don't like the plague mod because it destroys my units and I have no way to prevent it, simple as that. I just find it unfun when my units are killed and I can't make an "interesting decision" to avoid it. It is the same way I feel when the AI declares war on me for no reason. I don't like but in the end I'll cope because, "Its good to be da King."

completely false.
the rest of the following replies are incorrect as well.

Remember this:

1. High health can totally prevent plague.
2. If this isn't the case, the more your health is bad, the more plague will last within your borders.
3. Single city health will affect how strong it will strike locally.
 
Sometimes it seems to me that people played only the version that first had the plague and keep complaining on it without playing the following versions...
 
Yeah, i feel the same. The plague is completely diferent now. And it is very fun, in one game I attack a civ that has the plague thinking that all cities would be empty... but they are not... the AI killed all my army =x
 
Rhye your plague doesn't work.

I decided to try a game as Japan, each plague killed all military units.

Health wasn't an issue, not one city had bad health in any of those plagues, before, after, or during.

Good thing there's a world editor too, that takes a couple minutes to fix regular craptacular plague results.

If the rest of the mod wasn't so good I'd frankly put RFC into the broken category of mods... good thing the rest of it is so good. :)
 
Good thing there's a world editor too, that takes a couple minutes to fix regular craptacular plague results.

Good thing that there´s a save game option too, so you can give the save to Rhye so he can fix what is obviously a bug, unless you were beign sarcastic and what you described didn´t happen. :)
 
It happened, it happens in almost every game the same way. And from the sounds of it, it happens to most people that very same way.
 
Rhye your plague doesn't work.

I decided to try a game as Japan, each plague killed all military units.

Health wasn't an issue, not one city had bad health in any of those plagues, before, after, or during.

Good thing there's a world editor too, that takes a couple minutes to fix regular craptacular plague results.

If the rest of the mod wasn't so good I'd frankly put RFC into the broken category of mods... good thing the rest of it is so good. :)

how can it kill ALL your units in just 6 turns?

If it lasted 20, 30 or 40 turns, it's obvious that some bug altered the normal behaviour, so it's no use complaiing that's too strong, you just must post a save of the very beginning of the infection of your civ, and i'll see what was the problem. ASAP
 
how can it kill ALL your units in just 6 turns?

If it lasted 20, 30 or 40 turns, it's obvious that some bug altered the normal behaviour, so it's no use complaiing that's too strong, you just must post a save of the very beginning of the infection of your civ, and i'll see what was the problem. ASAP

In 2 turns actually, all the units died. http://forums.civfanatics.com/uploads/89987/Plague_1240ad.CivWarlordsSave

And every time Japan got the plague every military land unit dies.
 
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