skallben
Diplomat
As an old lover of FFH, I got my old desktop back working and now I look back to FFH of course Now I might be completely blind but I can't seem to find much info on what this particular mod aims to be exactly. I didnt really like Fall Further that much, I thought they added too much too fast so that things didnt implement that well. I liked Orbis a bit but I could not really decide if I preferred it over vanilla. So I got two questions here:
1. What direction is this mod taking; what are the major themes that stand out from vanilla FFH?
2. How is Rife different from Fall Further or Orbis? Now I don't mean you should list 1000 features in tables. What mod is furthest from/closest to vanilla? What are the different approaches to modding FFH if you compare the mods.
3. Do the devs throw in tons of content really fast or rely on more careful implementations?
1. What direction is this mod taking; what are the major themes that stand out from vanilla FFH?
2. How is Rife different from Fall Further or Orbis? Now I don't mean you should list 1000 features in tables. What mod is furthest from/closest to vanilla? What are the different approaches to modding FFH if you compare the mods.
3. Do the devs throw in tons of content really fast or rely on more careful implementations?