Why? Without path 2.0.1 multiplayer was active.Pisces said:Because it isn't multiplayer compatible.
Talamazz said:Hi, first, i'd like to thank you all for this great mod.
I haven't tried the last patch yet, but on my last game with the 2.0 i noticed something "weird". It's about the holy city migration. I have a state religion, my holy city and a shrine. Then i conquered another religion's holy city with it's shrine and after a few turn (as i didn't change my state religion) the holy city of that religion disapeared... but the shrine remained in my city (that's good for me !).
The problem is that the next owner of the holy city won't be able to built it's shrine (at least i guess since i wasn't able to test it). It's interesting as a source of increasing war level ("you wrongly own the shrine of our religion"), but i think that adopting a "shrineless" religion might not be that tempting.
What do you think ?
Thank you all for this mod