johny smith
Deity
- Joined
- Mar 10, 2007
- Messages
- 2,273
Looks good.

I'm going to also add new code blocking slaves from becoming statesmen and preachers.Finally, slaves will be allowed to become stateman, preacher, etc... ? No tasks will be forbidden (stateman slave sounds strange)?
Actually, it would be fairly simple.I like very much the idea of bartner instead of trading in Africa (merchandises/rhum/weapons... in exchange of slaves), but it would be probably quite difficult to implement.
[*]Natives & Training - Natives will be beefed up a bit. They'll have special promotions that make them invisible in Forests, Jungles and Marshes. Your units will also be able to acquire these promotions when they train with the Natives.
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maybe add a hidden nationality (like privateer) land unit for the natives so they can do small raids without war declared
Maroons - There will be a new civilization for escaped slaves called the Maroons. Their leader is Zumbi. Escaping slaves that have no Native village to flee to will found new settlements on the fringe of your colonies. They will be hostile and will harrass your colonies until you crush them