Sknubbinateur
Chieftain
- Joined
- Aug 16, 2019
- Messages
- 41
I see that several modders have released hotfixes for bugs introduced by Firaxis' updates. It seems completely ridiculous to me that people can do this for free in their spare time, but the paid staff of Firaxis don't?
Similarly I am wondering why obvious basic stuff has to be done by modders, even extremely simple UI things like being able to use WASD instead of arrows, showing all effects of a tech in the tech tree, or common sense options like having a difficulty bonus that scales evenly and is not massively frontloaded at the beginning.
Is there no incentive for developers to work on this because it doesn't make them more money? (But they do release updates...) I would think the UI and AI problems have an impact on the game's reputation?
Can't really wrap my head around the reasons for this. Maybe it is because of the organisational structure of such a company (developers getting orders from above and not having the freedom to improve things they encounter themselves)? Or why don't they hire some of the modders? Do modders generally feel frustrated that they're doing the work of the devs for free or don't mind?
Also wondering why content that was there in earlier Civ games is removed only to be added again by modders. To leave low-hanging fruit for expansions perhaps (or just to show in their promotion that each game is super 'different')?
Similarly I am wondering why obvious basic stuff has to be done by modders, even extremely simple UI things like being able to use WASD instead of arrows, showing all effects of a tech in the tech tree, or common sense options like having a difficulty bonus that scales evenly and is not massively frontloaded at the beginning.
Is there no incentive for developers to work on this because it doesn't make them more money? (But they do release updates...) I would think the UI and AI problems have an impact on the game's reputation?
Can't really wrap my head around the reasons for this. Maybe it is because of the organisational structure of such a company (developers getting orders from above and not having the freedom to improve things they encounter themselves)? Or why don't they hire some of the modders? Do modders generally feel frustrated that they're doing the work of the devs for free or don't mind?
Also wondering why content that was there in earlier Civ games is removed only to be added again by modders. To leave low-hanging fruit for expansions perhaps (or just to show in their promotion that each game is super 'different')?
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