cybrxkhan
Asian Xwedodah
you just have to be a 3d modeling wiz and have the right export scripts
well, i meant, if you have the skills, you can create a LH without trouble.
you just have to be a 3d modeling wiz and have the right export scripts
Will I be able to finally set (mod) sountrack for a specific civilization (leader). Most folks here pay attention to so many details in the game, but do not care about the music at all. You may not realize how important music is to the overall gameplay. Whatever. However, I hate to hear Mozart etc. while playing India. I do not think they listened much to him in India, but some Indian music. So what I want is to have that possibility to set, for instance, the music for Indian Empire.
Nothing new in that front that Im aware of. That is an interesting idea though. In FfH2 we have your soundtrack based on what religion you are. So if you switch to the earth religion you gets lots of sounds with heavy drums, nature religion has a lot of light flute and harp music, etc.
We do it by creating new eras for each of the religions, then changing the players era (via python) whenever the player switches religion. It works pretty well. You could do something similiar with your civs.
A bit more esoteric... but if PrereqStateReligion is a new tag for Promotions, does that mean it's loaded from the XML earlier now?
I didnt check it for sure but there are many cases where an attribute references a file that loads after it (or an attribute references objects in its own file like techs that require techs). In those cases there is a secondary function that kicks after all the files are loaded that goes back and grabs those attributes.
Nothing new in that front that Im aware of. That is an interesting idea though. In FfH2 we have your soundtrack based on what religion you are. So if you switch to the earth religion you gets lots of sounds with heavy drums, nature religion has a lot of light flute and harp music, etc.
We do it by creating new eras for each of the religions, then changing the players era (via python) whenever the player switches religion. It works pretty well. You could do something similiar with your civs.
I added section 11.2 which covers new INI options that are available in BtS.
One more thing concerning the music. Do you have any idea what files are responsible for the diplo/soundtrack music. Can this be modded through python or maybe SDK ? Diplo muisc is played in the background and when you scroll down it can be heard. The solution to the problem would be just switich the soundtrack off and turning on the diplo music loud enough. That should be relatively easy. Thanks!
bNoRevealMap- Unit may not reveal unexplroed terrain
I forgot to ask about this earlier.. what does this mean? Are units with these tags unable to enter unexplored terrain?