Modding forts?

Stuporstar

Warlord
Joined
Jun 7, 2004
Messages
185
Location
Canada
Has anyone figured out if it's possible to mod forts so that you can build them on top of improved resources? I don't even know where to start so I can this.
 
That would be a super thing to have implemented. As it is now they're fairly useless, but on top of a mine, quarry, ect you could make the AI pay for trying to pillage it.
 
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