SlayerofDeitys
Chieftain
I think I agree with almost everything you said Half Fast. My ideas might differ on little things here or there though; for example a submarine should definitely be able to sink a destroyer.
Although a ship with an ASW platform should have a bonus against them, if a submarines only mission was to sink a destroyer, in a battle group or not, the destroyer is most likely dead and the other ships MAY find and destroy him afterwards, ASW platform or no. If your talking about a Russian Oscar II, you can kiss the entire battle groups *** goodbye.
I like the idea of making ASW a separate tech and as I have said in the Realism mod thread (which seems to be dead now) the tech could also upon up a new construction an IUSS site. The site would peel back a greater amount of FOW and reveal any naval unit in a certain area.
Alternatively you could make it so that IUSS is a national wonder and then you can have work boats "build" (lay down) the cables in ocean tiles. On a side note I can tell you exactly what kind of speeds you are looking at with subs nuke and non nuke, but I don't think compromising national security is worth making civ4 a little more realistic.
Although a ship with an ASW platform should have a bonus against them, if a submarines only mission was to sink a destroyer, in a battle group or not, the destroyer is most likely dead and the other ships MAY find and destroy him afterwards, ASW platform or no. If your talking about a Russian Oscar II, you can kiss the entire battle groups *** goodbye.
I like the idea of making ASW a separate tech and as I have said in the Realism mod thread (which seems to be dead now) the tech could also upon up a new construction an IUSS site. The site would peel back a greater amount of FOW and reveal any naval unit in a certain area.
Alternatively you could make it so that IUSS is a national wonder and then you can have work boats "build" (lay down) the cables in ocean tiles. On a side note I can tell you exactly what kind of speeds you are looking at with subs nuke and non nuke, but I don't think compromising national security is worth making civ4 a little more realistic.
