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Modern World: Present Day mod in progress

Discussion in 'Civ4 - Creation & Customization' started by Bryce3, Nov 17, 2012.

  1. Bryce3

    Bryce3 King of Wessex

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  2. Bryce3

    Bryce3 King of Wessex

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  3. The_J

    The_J Say No 2 Net Validations Retired Moderator Supporter

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    The ruins are a single graphics, the city set are multiple ones.
    Theoretically you could combine that stuff into 1 graphic, but not sure if you really want to do that.
     
  4. Bryce3

    Bryce3 King of Wessex

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  5. The_J

    The_J Say No 2 Net Validations Retired Moderator Supporter

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    Not sure what you mean.
    In Civ2, you had a throne room, which was basically a useless feature, just nice to look at. Everytime one of your cities was celebrating, you could add new stuff to the throne room, like a fancier throne, another carpet, etc.
    But no idea what it should have been in Civ4. The XML is left over, and there are also some graphics burried in the .fpk, but else nothing is known :dunno:.
     
  6. Bryce3

    Bryce3 King of Wessex

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    Oh, OKI was just looking at the XML and wondered what it was for.

    How can I upload a file onto the Downloads Database? Its just I made a scenario as a side project a while ago and was wondering whether I could upload it. Also, what section should I put it under, anciet or Misc? Its an ancient Europe one but with civs and edited flag (Iv'e added things like Ireland and Scotland to use up the 18 civ usage)
     
  7. The_J

    The_J Say No 2 Net Validations Retired Moderator Supporter

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    Just go to the downloads http://forums.civfanatics.com/downloads.php and hit "add" at the top, which brings you to the menu where you can upload the stuff, add a description, etc.
    Images can be added after uploading the scenario.

    And I'd say it's an ancient scenario. Doesn't matter what has been edited, as long as it fits into "ancient".
     
  8. Bryce3

    Bryce3 King of Wessex

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  9. The_J

    The_J Say No 2 Net Validations Retired Moderator Supporter

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    .rar, .zip or .7z will work. Just install 7zip, and after the installation make a right click on your folder, and search for an option which says "compress", "add to archive" or similar, that should do it, I think (not sure, since I mostly use winzip and no idea which option in my menus belongs to which program).
     
  10. Bryce3

    Bryce3 King of Wessex

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    I did it. Thanks. Now that I know how it'll be much easier. The link to the file is in my signiture. However, I tried to edit the text but find the save button? Don't worry-I found out how.
     
  11. Bryce3

    Bryce3 King of Wessex

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  12. The_J

    The_J Say No 2 Net Validations Retired Moderator Supporter

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    Did you upload it? Then sure yes :).

    And please cut down your signature a bit, maximum allowed is 5 lines ;).
     
  13. Bryce3

    Bryce3 King of Wessex

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    Ok, shall I put it in Creation and Customization and call it Earth 3000BC Scenario or something like that?

    Sorry-I made it shorter now. Originally I had been quite short but I got a bit carried away:crazyeye:
     
  14. The_J

    The_J Say No 2 Net Validations Retired Moderator Supporter

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    Scenario subforum ;).
     
  15. Bryce3

    Bryce3 King of Wessex

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  16. Bryce3

    Bryce3 King of Wessex

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    Ok, I still haven't got the new disk but Iv'e got some questions and I can still do a bit of modding-just no testing.

    1) Can I make it so that units cannot enter ice without a special promotion (Winter clothing?)?
    2) How can I make it so, like in RTW, ice (or other terrains) move on certain goes. This could help represent the cold winters that Europe is currently having and the movement of the Sahara in Africa.
     
  17. Dumanios

    Dumanios MLG

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    Maybe instead of making Tundra and Ice impassable without Winter Provisions, they instead deal damage.
     
  18. Bryce3

    Bryce3 King of Wessex

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    Ok, so I'm guessing something like:
    Code:
    <iTurnDamage>25</iTurnDamage>
    Is the number percent?

    At a quick glance I couldn't see what the Terrain movement in RTW is-does any one know...

    In RTW, does anyone know what this is for:
    Spoiler :
    Code:
    ###################################################
            def globalInit(self):
    		# Global setup civs
    		self.pGermanyID = 0
    		self.pItalyID = 1
    		self.pJapanID = 2
    		self.pChinaID = 3
    		self.pFranceID = 4
    		self.pEnglandID = 5
    		self.pUSAID = 6
    		self.pUSSRID = 7
    		self.pArabiaID = 8
    		self.pAustriaID = 9
    		self.pAustraliaID = 10
    		self.pBalticStatesID = 11
    		self.pBrazilID = 12
    		self.pCanadaID = 13
    		self.pCentralAmericaID = 14
    		self.pCzechID = 15
    		self.pEastBalkanID = 16
    		self.pFacistIberiaID = 17
    		self.pFinlandID = 18
    		self.pIrelandID = 19
    		self.pLowCountriesID = 20
    		self.pMexicoID = 21
    		self.pMongoliaID = 22
    		self.pNewZealandID = 23
    		self.pNorwayID = 24
    		self.pPersiaID = 25
    		self.pPhilippinesID = 26
    		self.pPolandID = 27
    		self.pRepubIberiaID = 28
    		self.pSiamID = 29
    		self.pSouthAfricaID = 30
    		self.pSouthAmericaID = 31
    		self.pSwedenID = 32
    		self.pTurkeyID = 33
    		self.pWestBalkanID = 34
    		self.pVichyFranceID = 35
    ?
     
  19. isenchine

    isenchine Empress

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    Yes it is.
     
  20. Bryce3

    Bryce3 King of Wessex

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    Thanks. Do you think that 25% would be good or maybe less or more? Would I have to use Python so that the promotion gets rid of the damage (or maybe just makes the damage a bit less?) or should I make it have extra movement in that terrain (TerrainDoubleMoves)?
     

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