Modern World: Present Day mod in progress

Not sure what you mean.
In Civ2, you had a throne room, which was basically a useless feature, just nice to look at. Everytime one of your cities was celebrating, you could add new stuff to the throne room, like a fancier throne, another carpet, etc.
But no idea what it should have been in Civ4. The XML is left over, and there are also some graphics burried in the .fpk, but else nothing is known :dunno:.
 
Not sure what you mean.
In Civ2, you had a throne room, which was basically a useless feature, just nice to look at. Everytime one of your cities was celebrating, you could add new stuff to the throne room, like a fancier throne, another carpet, etc.
But no idea what it should have been in Civ4. The XML is left over, and there are also some graphics burried in the .fpk, but else nothing is known :dunno:.

Oh, OKI was just looking at the XML and wondered what it was for.

How can I upload a file onto the Downloads Database? Its just I made a scenario as a side project a while ago and was wondering whether I could upload it. Also, what section should I put it under, anciet or Misc? Its an ancient Europe one but with civs and edited flag (Iv'e added things like Ireland and Scotland to use up the 18 civ usage)
 
Just go to the downloads http://forums.civfanatics.com/downloads.php and hit "add" at the top, which brings you to the menu where you can upload the stuff, add a description, etc.
Images can be added after uploading the scenario.

And I'd say it's an ancient scenario. Doesn't matter what has been edited, as long as it fits into "ancient".
 
.rar, .zip or .7z will work. Just install 7zip, and after the installation make a right click on your folder, and search for an option which says "compress", "add to archive" or similar, that should do it, I think (not sure, since I mostly use winzip and no idea which option in my menus belongs to which program).
 
I did it. Thanks. Now that I know how it'll be much easier. The link to the file is in my signiture. However, I tried to edit the text but find the save button? Don't worry-I found out how.
 
Ok, I still haven't got the new disk but Iv'e got some questions and I can still do a bit of modding-just no testing.

1) Can I make it so that units cannot enter ice without a special promotion (Winter clothing?)?
2) How can I make it so, like in RTW, ice (or other terrains) move on certain goes. This could help represent the cold winters that Europe is currently having and the movement of the Sahara in Africa.
 
Maybe instead of making Tundra and Ice impassable without Winter Provisions, they instead deal damage.
 
Ok, so I'm guessing something like:
Code:
<iTurnDamage>25</iTurnDamage>

Is the number percent?

At a quick glance I couldn't see what the Terrain movement in RTW is-does any one know...

In RTW, does anyone know what this is for:
Spoiler :
Code:
###################################################
        def globalInit(self):
		# Global setup civs
		self.pGermanyID = 0
		self.pItalyID = 1
		self.pJapanID = 2
		self.pChinaID = 3
		self.pFranceID = 4
		self.pEnglandID = 5
		self.pUSAID = 6
		self.pUSSRID = 7
		self.pArabiaID = 8
		self.pAustriaID = 9
		self.pAustraliaID = 10
		self.pBalticStatesID = 11
		self.pBrazilID = 12
		self.pCanadaID = 13
		self.pCentralAmericaID = 14
		self.pCzechID = 15
		self.pEastBalkanID = 16
		self.pFacistIberiaID = 17
		self.pFinlandID = 18
		self.pIrelandID = 19
		self.pLowCountriesID = 20
		self.pMexicoID = 21
		self.pMongoliaID = 22
		self.pNewZealandID = 23
		self.pNorwayID = 24
		self.pPersiaID = 25
		self.pPhilippinesID = 26
		self.pPolandID = 27
		self.pRepubIberiaID = 28
		self.pSiamID = 29
		self.pSouthAfricaID = 30
		self.pSouthAmericaID = 31
		self.pSwedenID = 32
		self.pTurkeyID = 33
		self.pWestBalkanID = 34
		self.pVichyFranceID = 35
?
 
Thanks. Do you think that 25% would be good or maybe less or more? Would I have to use Python so that the promotion gets rid of the damage (or maybe just makes the damage a bit less?) or should I make it have extra movement in that terrain (TerrainDoubleMoves)?
 
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