I have no idea. I usually create a release DLL instead of a debug one, so I don't have this errors. (And they appear not to be critical) When I do create a debug DLL and get them, I just click them away.
Cool thanks.
Last couple of questions I promise.
How do I create a release DLL?
Also any idea what this python error I am getting in the python error log is about?
Traceback (most recent call last):
File "CvWBInterface", line 47, in applyInitialItems
File "CvWBDesc", line 2028, in applyInitialItems
File "CvWBDesc", line 1676, in applyCity
File "CvWBDesc", line 1340, in apply
File "CvWBDesc", line 25, in getPlayer
ArgumentError: Python argument types in
CyGlobalContext.getPlayer(CyGlobalContext, NoneType)
did not match C++ signature:
getPlayer(class CyGlobalContext {lvalue}, int)
ERR: Python function applyInitialItems failed, module CvWBInterface
Traceback (most recent call last):
File "BugUtil", line 691, in <lambda>
File "BugEventManager", line 706, in preGameStart
File "CvAppInterface", line 74, in preGameStart
File "CvScreensInterface", line 106, in showMainInterface
File "CvMainInterface", line 463, in interfaceScreen
File "CvMainInterface", line 377, in initState
File "PLE", line 180, in PLE_CalcConstants
File "PLE", line 851, in getMaxRow
ZeroDivisionError: integer division or modulo by zero
ERR: Python function preGameStart failed, module CvAppInterface
Traceback (most recent call last):
File "CvScreensInterface", line 106, in showMainInterface
File "CvMainInterface", line 463, in interfaceScreen
File "CvMainInterface", line 377, in initState
File "PLE", line 180, in PLE_CalcConstants
File "PLE", line 851, in getMaxRow
ZeroDivisionError: integer division or modulo by zero
ERR: Python function showMainInterface failed, module CvScreensInterface