Tomcat1962
Chieftain
- Joined
- Oct 24, 2009
- Messages
- 30
First of all, i'd like to express, that I deeply appreciate all the Work & efforts that all the People here have put into this great Game respectively great Mod.
Since some of the features of ROM are a matter of personal taste, I started a little personal ModMod-Project, mainly aiming in adding Units or replacing existing ones for the nations I usually prefer to play with.
Keeping in mind, that maybe some day I'd like to share my work, I especially like the idea of modular Modding and try to keep my work strictly modular.
But here, I stumble about some problems and I have some questions:
- Is there a way to overide Original-Rom Files Content completly or partially (especially from the "CIV4UnitInfos.xml") without replacing the old File in the XML-Folder? (e.g. I'd like to changed some values of ROM-Units without replacing them or adding new similar ones.)
- Where must these files be placed in the modular path and how have they to be named?
(Modular loadings seems to be "off" by default in the "Rise of Mankind.ini" and I dare not to change this. On the other hand, modular loadingstill works like anyone can see by the example of "Holy Wars" )
Since some of the features of ROM are a matter of personal taste, I started a little personal ModMod-Project, mainly aiming in adding Units or replacing existing ones for the nations I usually prefer to play with.
Keeping in mind, that maybe some day I'd like to share my work, I especially like the idea of modular Modding and try to keep my work strictly modular.
But here, I stumble about some problems and I have some questions:
- Is there a way to overide Original-Rom Files Content completly or partially (especially from the "CIV4UnitInfos.xml") without replacing the old File in the XML-Folder? (e.g. I'd like to changed some values of ROM-Units without replacing them or adding new similar ones.)
- Where must these files be placed in the modular path and how have they to be named?
(Modular loadings seems to be "off" by default in the "Rise of Mankind.ini" and I dare not to change this. On the other hand, modular loadingstill works like anyone can see by the example of "Holy Wars" )