Monarch Student^ XXXIX Julius Caesar

Immortal/Epic.

Spoiler :
So, uh, I kind of used "the time machine" a couple of times. But I think things worked well. Stole a worker and denied the Germans and the Mayans their copper. It was easy after that. The difficult part was keeping the economy from going strike. But now that I've currency and CoL, I've won. It's 450 AD and the entire continent is mine.
 

Attachments

Yeah, I wonder if anybody ISN'T going to praetorian rush either Fredrick or Pacal. I did. I killed off Pacal before capping Fredrick. Time to go for Asoka!
 
Seems there are still some players defending speed-cheats by claiming the slower speeds actually make things harder (laugh).

I decided to experiment a bit and played around a bit on marathon.

~1000 BC and we've already conquered the entire known world with very little effort.

Think that's enough said on that.

Spoiler :
conqueri.jpg
 
I refuse to lose this map with the Romans, so I reloaded my ~BC200 save.

Spoiler :

Spent my first damn scientist on Alphabet and switched to same religion as Germany and India to trade a few techs. With Asoka at pleased, Fred could be attacked without fear of India joining the war against me. I really need to think about stuff like this, and not just charge ahead like an idiot - even with praetorians.

Vassalized Fred. Managed to turn a crap economy into a decent one. Got Liberalism first in AD1150 and vassalized Asoka shortly thereafter.

Built lots of galleys and upgraded praets to infantry. Vassalized Persia, Japan, and China, in that order. Conquest victory in 1802.

For some reason, the screenshots went totally black. :confused:

 
Seems there are still some players defending speed-cheats by claiming the slower speeds actually make things harder (laugh).

I decided to experiment a bit and played around a bit on marathon.

~1000 BC and we've already conquered the entire known world with very little effort.

Think that's enough said on that.

Spoiler :
conqueri.jpg

Who said that slower speeds make it harder?
 
After reading Obsolete's post, I thought I'd try this one on marathon speed for giggles. Emperor/marathon 1408AD domination:

Spoiler :

This was too easy. SIP, WB> worker> WB> settler> warrior> worker. Research was BW> IW> wheel> AG> AH> writing> myst> alpha> sailing> alpha> currency> CoL. I settled a 2nd city to grab the double gold/rice to the east, and later on a 3rd city in between.

Once the wheel was in, I hooked up the iron and just built praets. I took Pacal's 3 cities (razing one), then Fred's 3 cities (razing one). After that I just built libraries everywhere and ran scientists to get to alpha, then built research to get to currency, then built wealth to get to CoL. I took Ashoka's 2 mainland cities (razing one), and left him with one offshore city. Barb galleys popped up everywhere while I was teching alpha, so I detoured to sailing and managed to defend my seafood and spawnbust the coast. I started settling out the rest of the land once CoL was in.

After that I teched math> calendar> aesthetics, poly, lit, music, MC, paper, education (bulb), compass, liberalism (bulbed most of it)> machinery> optics> lib (taking Astro as the free tech). Next was Nationalism> MilTrad> GP and building cuirassiers everwhere. Then it was on to rifling, making some trades after meeting the chumps overseas (who were predictably at war). I got the free GM from economics as well as another one from Berlin (my GP farm), resulting in 8400:gold: from trade missions. This let me run the slider at 100% for the run to rifling and I still had enough to upgrade 25 cuirassiers to cavalry. Three 25-turn golden ages didn't hurt either.

Cyrus had vassaled Toku and Mao just before I attacked, which simplified things. :lol: I shipped around 30 cavalry in the first wave and took his capital and another city on the 2nd turn of the war. After that I just rolled him up, capped him, capped Toku, and went over the domination limit.

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Pretty sporty K/D ratio:
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So i've got some spare time and going to attempt this on Deity, copied the Immortal Save and just added The Wheel to any Civ without it so i can play without knowing who it is :) I added Archery, Hunting, Agriculture, and The Wheel to barbs then settled in place.

Plan for the first few turns

Spoiler :

T0, Start producing a Work Boat, researching Bronzeworking, work the Cow Tile.
T7, Work a Grass Hill Forest Tile, grow to Pop 2
T8, Work 2 Grass Hill Forest Tiles
T12, Work Boat improves Clams, start producing a Worker, work Improved Clams + Cow Tiles.
T17, Start researching Agriculture
T24 Worker moves on to Grass Hill 1N1W, start producing a Work Boat, work Improved Clams + Grass Hill Forest Tile.
T25 Worker starts Chopping, start researching Animal Husbandry
T26 Work Grassland Forest Tile instead of Grass Hill Forest.
T28 Worker builds a Mine, Work Boat improves Clams, work 2 Improved Clams, grow to Pop 3, start producing a Warrior
T29 Work 2 Improved Clams and Plains Hill Forest
T31 Work Grass Hill Mine instead of Plains Hill Forest
T32 Worker moves 2S1E
T33 Worker starts Chopping, start producing a Warrior
T34 Grow to Pop 4
T35 Work 2 Improved Clams, Cows, and Grass Hill Mine
T36 Worker moves 1E and starts to build a Pasture, start researching The Wheel, start producing a Warrior
T37 Start producing a Warrior

Now if Copper appears 1S2W instead of Agriculture i'd researcher The Wheel, and the Worker would move straight to hook that up instead, and chop after that to get Workboat out, overflowing in to an Axeman. I'd then use Axemen for barbs instead of spawnbusting with warriors like above.

Now if Horses appear in it, after improving the Cows I'd improve them next.


So hows the plan sound?
 
Late to the party. Monarch, Normal. I played up to 1010AD with one AI dead.

1040BC
Spoiler :

MSRoman1040map.jpg


Went for three quick cities and the basic worker techs. Teched IW after Writing(yeah, I saw the dam Iron when giving the barbs Archery). I'd have done it anyway because I'm a sucker for gems ;) From there I went Math, Construction, Currency. Pretty standard stuff.


100AD
Spoiler :

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Feddy gave me Essen a few turns after he founded it, lolwut? I've never had that happen before.

Oh, Pacal, here we come :mischief:


1010AD
Spoiler :

MSRoman1010ADmap.jpg


Pacal dead. I took the war pretty leisurely. I only added a few units to my initial stack. Most of these guys are highly promoted now(CR2 Cats, CR3+ & Combat3+ Praets).

I'm up to nine nice cities now, I razed three of Pacal's crap cities. I plan to Move my Capital to the Gem city and put Oxford there:think:. Rome has the Nat Epic, it'll be GP farm. The Great Library in Rome wasn't planned, it just didn't really have anything else to build and the GLib was only 7 turns, I was figuring fail gold, but hey, if I get it then I get it.

Future plans involve Rifles, Cannons, and Fredrick.

That's all I can think of right now :beer:
 
So i've got some spare time and going to attempt this on Deity, copied the Immortal Save and just added The Wheel to any Civ without it so i can play without knowing who it is :) I added Archery, Hunting, Agriculture, and The Wheel to barbs then settled in place.

Plan for the first few turns

Spoiler :

T0, Start producing a Work Boat, researching Bronzeworking, work the Cow Tile.
T7, Work a Grass Hill Forest Tile, grow to Pop 2
T8, Work 2 Grass Hill Forest Tiles
T12, Work Boat improves Clams, start producing a Worker, work Improved Clams + Cow Tiles.
T17, Start researching Agriculture
T24 Worker moves on to Grass Hill 1N1W, start producing a Work Boat, work Improved Clams + Grass Hill Forest Tile.
T25 Worker starts Chopping, start researching Animal Husbandry
T26 Work Grassland Forest Tile instead of Grass Hill Forest.
T28 Worker builds a Mine, Work Boat improves Clams, work 2 Improved Clams, grow to Pop 3, start producing a Warrior
T29 Work 2 Improved Clams and Plains Hill Forest
T31 Work Grass Hill Mine instead of Plains Hill Forest
T32 Worker moves 2S1E
T33 Worker starts Chopping, start producing a Warrior
T34 Grow to Pop 4
T35 Work 2 Improved Clams, Cows, and Grass Hill Mine
T36 Worker moves 1E and starts to build a Pasture, start researching The Wheel, start producing a Warrior
T37 Start producing a Warrior

Now if Copper appears 1S2W instead of Agriculture i'd researcher The Wheel, and the Worker would move straight to hook that up instead, and chop after that to get Workboat out, overflowing in to an Axeman. I'd then use Axemen for barbs instead of spawnbusting with warriors like above.

Now if Horses appear in it, after improving the Cows I'd improve them next.



So hows the plan sound?


...how did the plan work out?
 
Finally got around to give this game an attempt:

Monarch/normal to 25 AD
Spoiler :

Went worker and researched bronze working, chopped a work boat growing to 2, built a settler with help of chop. Built 2-3 warriors. Found pacal to the east who founded buddhism. Saw that Pacal had bronze but hadn't connected it, so I planted a warrior next to it and teched IW.

Shortly after I built a 3rd city next to Maya in order to help with producing units while teching IW. Found Iron in BFC hooked it up and started producing Praets, Pacal is going down.

1000 BC pic (3 cities, starting building praetorians
Spoiler :
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Took 3 of Pacal's cities and made him accept peace for tons of techs.
Spoiler :
civ4screenshot0051c.jpg


Had a hard time deciding whether to kill Germany to the west or to expand peacefully, however I found lots of unclaimed land to the west, germany had adopted buddhism and noticed I was still up to date on techs so I decided to claim some peaceful cities, OMG 2 gems?!?!

Decided to expand peacefully and keep germany as a trade partner, teched alpha and traded it + 50 gold for monarchy with the germans, no more unhappiness, yay!

World as of 25 AD

map
Spoiler :
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Power graph
Spoiler :
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CApitol:
Spoiler :
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Plan is to get a rocking economy, place some more cities, check the island to the north east and ten run over india and maybe germany with the next unit types, prolly rifles or cuiraissers. I have a strong position and I'm very much in tech lead.
 
Monarch/Normal 500 AD

Spoiler :

Managed to get TGL at 325 AD ;o Teched metal casting and I'm 5 turns away from finishing colossus. Researching calendar atm and about to settle on the NE island as soon as I get rid of that barbarian town.

If I manage to get colossus I'll speed-tech towards rifles and cannons before attacking, otherwise I'll go construction and start a medieval war.

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Monarch/Normal Domination Win 1710 AD

Spoiler :

Last post was at 500 AD where I was about to get colossus. The plan was that if I got colossus I'd tech like crazy if not it would be medieval war.

I got colossus, built 3 additional coastal cities and teched like crazy. Teched literature bulbed philo and then Nationalism, built taj mahal and NE in my GP-farm (lost out on mausoleum unfortunantly) switched into philo and managed to get enough GP to do 1 trade mission and 3 consecutive GA.

Switched into theo and the other + xp-thingy, started building lots of maces from 3 cities (one including HE-city) and did lib -> steel while teching rifles. Got rifles and upgraded 4 units into rifleman and all siege into cannons.

Plan was to have 3 stacks sweeping over my continent each including 6-7 cannons and 1 rifle and then 5 maces or similar. The rifle to defend against knights and the maces to just take over the cities that were destroyed by cannons.

Plan worked perfectly and I quickly took over my continent while building 20 galleons in a coastal city. Transported troops over to the other continent where I didn't meet any resistance.

Managed to get an awesome score of 146k, personal best so far and this was probably my last game on monarch difficulty.
 
Monarch epic 260bc.

Praetorians are OP.

Praetorians + slow speed are seriously OP.

Spoiler :

jp10000.jpg


Pacal 1375-1250. Dead. 2 cities. Fred 825-600, (Berlin full of axes so peace 600-410) second war 410-260. Dead. 4 cities + pyramids.
Built 15 prats, lost 1.

Beelined IW, then alphabet (backfilled missing techs) currency Col. Founded Confu.

Game over.

 
After 2 months of study its time for civ again! And what a better way to get back into it than to play my favourite leader!.

Emperor, Normal, space win, 1937AD
Spoiler :

Ok, im not gonna lie, im a bit rusty after my two month haitus. I attempted this map 3 times and won on the final attempt. First attempt i got dowed on by fred despite being in his religion and givig into a demand.

Seccond i got as far as the modern era, vasselling pacal, but as i got computers for internet (i was very backwards), fred stole it, and was building the internet in 12 turns compared to my 26. I rage quit.

On my third and final attempt, i worker stole from freddy, and then sent preats to finish him. I had to go after pacal as i was hurting in gold and i captured four cities including his cap which had alot of wonders, such as stonehenge, and a shrine.
Here is my empire at 25AD.
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So i rebuild for a bit and redeclare on pacal destroying him once and for all. I then build up, switch into Beu/OR/Bud (i have choose religions on bdw). I teched for nat and tried for taj/golden age switch into Emp, but Asoka beat me to it. I build/rush but currisadors and declare on Askoa. After 15 turns i finish asoka and now controll the cointent. I got a 1300AD lib date aswell.
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At this point i decided that space is the easiest way out. I was miles ahead in tech and managed to get a decent 1937AD win. Sigined a def pact with Mao, whom vasseled toko and cyrus.GG.
Thanks for hosting big time, it was alot of fun! Here are some end game pics.
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Wow. Some of you guys make this look easy.

I win almost all games at Prince/Noble but Monarch is giving me a run for my money. I've only got two Monarch victories under my belt, both culture (Louis and Ramses) and I've lost countless attempts at Monarch. Thought I'd give this one a try and break away from my peacemonger tendencies with a strong UU.

Didn't happen.

I tried though, honestly.

Spoiler :
Praet "rushed" Asoka (Pacal and I shared a religion and even though he was a better target due to proximity I wanted to keep at least one ally for a while) and eliminated him with relative ease.

Then I turned to Frederick and took him from 7-8 cities to 4 before taking peace. At that point I reverted to my old ways of peaceful building. I maintained a military but never surpassed Pacal in power rankings so I got cold feet and never invaded.

Decided to go for a Space Victory. Had a commanding tech lead most of the game (like 4-5 ahead of Pacal, 7-8 ahead of other continents civs) right up until around Robotics. Somehow, and I don't know how, that rat bastid Pacal finally overtook me at Fiber Optics (I built internet, so that's not it, and I didn't give him any useful techs).

I still thought I had it due to space elevator/aluminum/and 4-5 insanely productive cities. In fact I would have won. . . had my cockpit not been sabotaged about 6 turns before my engines were done. I was livid. As a result Pacal launched about 4 turns before me. I was hoping his launch would fail because he only had one engine. Nope. Frustrating loss due to espionage of all things.


I seriously need to break away from my builder play style and learn to properly warmonger. Gonna go through all the old bullpens and work on it. Advice?
 
@MeowZeDung:
Spoiler :
That's weird that Pacal was able to keep up in military, but you shouldn't let that stop you. Siege really is the great equalizer.

On the other hand, I find wars tedious and don't do them often. So, what I'd do is either use diplomacy to get someone to take Pacal down a notch or two or use my own espionage against Pacal. Late-game espionage is very powerful and fairly efficient. You could either destroy his engine or get him to change civics every couple of turns. That many turns of anarchy should stop him cold :evil:

By the way, it's usually a bad idea to go for the elevator. It's not too hard to build, but getting the techs is too expensive
.
 
@MeowZeDung. Advice? Start war earlier. If you war early and get a huge bunch of land you can indulge your builder tendencies as much as you like.
 
@MeowZeDung:

I'm kinda crap at war. I've learned a few things that are good to know though when it comes to getting a leverage. Just rush these things and then get into war for pure ownage.

Cannons + something works wonderful
Cannons + rifles are even better

An alternative to the cannon rush is a cavalry rush, if you have lots of grassland/towns and flat ground you can pursue Communism + kremlin and rushbuild cavalries with 0% on slider.

Another way of gaining an edge is to get Artillery, Infantry and Fighters. That setup will work wonders against everything.

If you need to take over an enemy on another continent you don't really need anything except, carriers, destroyers, transports, infantry (marines) and fighters.

That means you can virtually turn off your slider after getting those things and then rush buying stuff. Works good enough against everything even at the very end.
 
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