Pre turn check.
We have 20 Caravel, 40 cannon and 46 cavalry
Concur with Danz - will not bother about the big island in the north west - mopping up the
remainder of the small islands should be enough
Most productive cities are building Musket / Cavalry - see no reason to switch them
South of Holwerd (town on Dutch island with 4 towns ) we have 4 Caravels loaded with 12 Cav / Cannons.
This should be enough to take island (provided none of the Caravels get sunk on the way there)
so I think I'll declare on the Dutch now.
However before I declare I'll see if we can get any trades
IT Try to get Magnetism from the Dutch . Best I can do is WM + 3220 G . Although we can
afford it easily I don't want to give them money to help them rush a load of troops
as I am just about to attack them

Check out our stack North of Amsterdam - looks like
it should be able to hold out against attack although I might start pillaging
a few tiles there in case we need to slow down the Dutch.
1545 (1) - Declare war on Dutch. I can get an alliance with the Ottomans versus the Dutch for
1350g + Wines + Furs. Decide to do it - hopefully they will batter each other to bits
on the NW island. Lose a galley near Oporto to Dutch Frigate
IT - The big island to the east has towns mostly building Courthouses due in
60/70/80 turns. I'm going to switch some of these to Barracks , rush them and
then rush some military since it's a pain shipping them over from the main island
and there are a couple of Dutch towns here I would like to get rid off.
Contemplate mobilising - can't see that we are going to need anything other than military
from now until the end of the game but I'll leave it a couple of turns.
Rush lots of Barracks + military and rush Aqueduct in Zulu Iron
1550 (2) Move troops towards the east
IT - Dutch capture Texcoco

Never mind , we'll get it back soon . Dutch Frigates
sink a Caravel

It's a real pain not having any seafaring units which can attack.
I'll just have to try to keep the Caravels away from the nasty Dutch Frigates as they
can potentially make mincemeat of them.
1555 (3) Land Troops near Haarlem. Board more troops on our main island to move east.
Rush troops on east island.
IT - we lose another Caravel- this is getting to be a pain

Rush some more military.
1560 (4) Capture Oporto. Capture Haarlem. Capture Holwerd.
IT - Lose another Caravel to Dutch Frigate. Ottomans attack Dutch towns on NW island.
Dutch Frigates bombard Portsmouth. Get Magnetism from Ottomns for 1500 Gold + World Map
We can now build Man O War - woohoo !!! Change to MoW in some of our coastal cities
and rush them
1565 (5) Capture Lagos. According to Mapstat we now need 17 more tiles for 66%.
IT Portsmouth bombarded again by Dutch. Portuguese and Ottomans sign alliance
against the Dutch. Portugal just have 1 city (Coimbra size 2)
Rush some more Cavalry and MOW. Ottoman now have Steam Power. We can't get it for
anything but it shouldn't matter now.
1570 (6) Capture Breda. Capture Texcoco.
And then ........