1365 AD (4)Not a lot
IT - Germans and Dutch complain about our troops still in their territory. Apologise.
Berlin flips to the Germans and we lose Sistine Chapel

Dutch are up Democracy and Mil Trad, Germany are up Mil Trad. We are up on all the rest
but none have anything to offer. Hamburg could be in danger of flipping . I'm going
to try to prevent this when I can but I cannot do much since it is still n resistance
so I cannot rush anything
1370 AD (5) Settle Oxford between Trondheim and Bath.
IT - Germans and Dutch complain again - I can't get the troops out any faster

.
Dutch start Smiths. No trades available. We have 41% world area, 53 % population.
Biggest rivals are the Ottomans at 10% area, 11% pop. My opinion is our
next opponents (once we have built some military ) should be the Aztecs.
We can ship troops to Konigsberg (when we have some) and then ship them across
to Texcoco and finish them off fairly quickly . We need to build the military first though !
Get Military tradition from the Germans for 1700g
1375 AD (6) Nothing -
IT Germans start building Smith's . Smith's would be nice if we
could get it but our best bet is London which would take 26 turns. It is currently building
JS Bach . I started this as since thought it might be worth it for War weariness but suggest
we should leave it as a pre-build for Smith's (if we can get it) or other. Rush Marketplace
in the Hague. Start building Cavalry on the main Island. I have changed my mind about shipping
trooops to Konigsberg. Better to move them on the main island to Rostov and then
it is just a short boat trip west to Tlatelolco. I'll start moving some ships there.
1380 AD (7) Hurry Courthouse in Portsmouth. I am thinking that if we are going to build the FP
outside our main island this might be a possibility as it is the biggest town on our second
island. Move some troops in a boat towards Tlatelolco.
IT Rush Aqueduct in Portsmouth. Netherlands now have Magnetism . They are up Democracy
and Magnetism on us , Germany are level in tech and we are up on everyone else. We're
now making 651gpt so I'm going to rush a few more courthouses / banks / marketplaces
1385 AD (8) General movement of boats with troops towards Aztec territory. Am going to
continue to be nice to them for the time being though since we need to build more
troops (and quick)
IT Switch Warwick to Smith's - we have quite a few cav builds so might as well have
another prebuild. Upgrade of Treb to Cannon is only 15g - will do some this turn.
Think about trying to steal tech safely from Germany but decide to use the money to build up
more military instead
1390 (9) Upgrade a load of trebs to cannons. Rush Harbour in Hamburg. Rush Courthouse in Berwick
IT - Nothing
1395 (10) Troops board boats where possible to heads towards the Aztecs. There may still
be the odd boat / troop headed towards Rostov to set sail towards Tlateloco. There is 1
full boat west of Texcoco , 1 full boat east of Texcoco and 2 knights in a boat South
of Texcoco. Also 2 boats full of Cannons by the Hague which we might as well send there.
The Hague is well defended and isn't under threat so ahould be OK.
Conclusion - we are still up in pace on tech and we have a big territory / population advantage.
We will find it difficult to wipe the bigger civs out quickly without building more military
(that's why I decided to target the Aztecs). We've got lots of money for upgrades - I favour
upgrading trebs to Cannon and building more Cannon. If we are going to to get rid of those
size 12 towns we need more power - Trebs were useless against Amsterdam and Berlin
Like last time I actually ended up with less towns thatn I started with

However this time
I think we are probably in no weaker a position than we started with and since several
other civs are at war we may be able to build whilst they kick the **** out of each other

Unfortunately Germans and Dutch (our main rivals) are not at war
Save game and SS to follow