Well that didn't go according to plan at all
The original plan was as follows
Next city founded will do some regular warriors / workers, York will
buils granary for settler pump, London will complete granary then
barracks to be out military building town. Would like to get a settler
out to the cows north of England but we do need more military and we
do need workers roading so that the military can move about.
Unfortunately there were 2 barbs - the westernmost one threatening to do nasty things near London (possible destroy all the shields we had put into Granary) and the eastern one possibly able to attack
our undefended settler. Our military consists of 1 warrior. We had hardly any roads built so no way our single
warrior could protect the whole of our empire so I'm afraid I just concentrated on getting some defence . Next up may need to rush the warrior in London when London reaches size 2 otherwise be may lose the granary.
So turns went like this
Pre turn check.
Why is tile east of London irrigated ? We can't get more than 2
food in despot .
Need to decide where next city is going to be . Decide
on the orange spot on Viper's dotmap 2NE , 1N of York.
2170 (1) York builds settler, switches to granary
2150 (2) Worker moves east . Need to cows near York irrigated / roaded
IT - Russians are building Colossus
2130 (3) Nothing
2110 (4) Nothing
2090 (5) Nothing
2070 (6) Barb appears out of blue and is only 4 moves away from
undefended London. Nearest (only) unit is 6 tiles away .
Whip Granary so that we can get a military unit built before barb does damage.
Switch York to warrior otherwise we are in danger of
our undefended setterl being killed by the barb
2050 (7) Nothing
2030 (8) Curragh moving north uncovers 2 silks. Found Nottingham . Set build
to warrior.
2010 (9) Nothing
1990 (10) Nothing