Mongol scenerio

I had been thinking of making the same scenario as you, but with a map that exactly includes all of Europe. I wish you would reconsider (since i doubt i will find time to create my own) your decision to exclude those parts of the world.

But anyway, if you want to i can provide you with some medieval gfx for your scenario.
 
Naw. The scenario is centered on the Mongols. Other civs will be playable, but the focus is on the Mongol conquests. And with a limit of 31 civs, I had to cut those areas which were peripheral to the Mongols.

If I finish this, I might make another version with a bigger map that's extended to include Western Europe and Southeast Asia, but that's a future project.

Graphics are a secondary consideration. I don't want to make the download file too big. :p
 
So, what's the progress status of this? :)
 
Changing topic a little bit, Shouldn't Georgia be called the Khazars at this time?
Also, maybe Hungary should have Zara(I think that's the coastal city on the Adriatic) because that's the city that started the first crusade against another christian kingdom. Venice basically payed the crusaders to reconquer Zara from Hungary, diverting them from the task of Jerusalem.

By the way, this looks very nice!
 
Progress status: on hold for a few days while I sort out my life

Changing topic a little bit, Shouldn't Georgia be called the Khazars at this time?

No. You're thinking of 7th - 10th century Jewish Turks north of the Caucasus.

Also, maybe Hungary should have Zara(I think that's the coastal city on the Adriatic) because that's the city that started the first crusade against another christian kingdom.

Alright.

By the way, this looks very nice!

Thank you!
 
What the tech tree roughly looks like at the moment

The scenario will probably be about 100 - 200 turns. Should I have more techs?

Spoiler :
wHIYY.png
 
If you're going to make the Code of Laws enable the Yassa and the Yam then those should require Horsback riding too, even if that Mongols already start with it.
 
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