[R&F] Mongolia 136T Deity Domination

Drosophila-fly

Chieftain
Joined
Dec 8, 2018
Messages
2
Hey guys, first series here, strats inspired by civtrader6, will git gud and do my own strats in the future I promise...

This series is incomplete, I'm on a trip and forgot to bring my audio files. Will refresh next week thursday. Only have 4 episodes as of now, total 7.

Game options:
Expansions: R&F
Civ: mongolia
Speed: standard
Map size: standard
Map type: continents
Advanced settings: default

Strat:
rush horseback riding + early empire + military traning

Magnus + maneuver card + Harvest forest for first army

conquer home continent + rush cartography + build heavy chariot army

Stirrups + mercenaries + send knights to second continent

Rush printing + conquer second continent


Mongolia is obviously the best domination civ.
First continent wars guaranteed +9 combat bonus giving 45 combat strength horsemen.
+6 from diplomatic visibility from trade route, +3 from mongol horde ability

later wars: +15 or +21 combat strength bonus giving 63 or 69 combat strength knights.
+3 mongol horde, +12 or +18 from having printing tech, spies, trade routes, or all three.

In this playthrough unfortunately there are 3 continents rather than 2, the aztecs got their own continent. This slowed down my conquest a bit.

Episode summary: preparing for first war


Episode summary: Warring.


Episode summary: Prep for war against arabia


Episode summary: Warring
 
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