I never got round to playing the Rise of the Mongols scenario when it was released, and finally played it for the first time a week or so ago. After beating it convincingly on king and emperor, and much to my surprise, winning at my first attempt on immortal, I decided to try deity... My immortal win went as follows: Conquered Western Xia, Jin, China with 5 keshiks + 1 horse Meanwhile built up a second army of 3 keshiks + 1 horse, went northwest to Russia Allied Almaty, took main army down the silk road to Persia Once Russia was conquered, allied Hungary and attacked Byzantium. Killed many units, got Thessalonica in a peace deal. Healed up army 2 and waited... Main keshik force conquered Persia, allied Abbasids and took out Arabia, leaving the two armies ready to carry out a pincer attack on Byzantium At this point I was DOWed by Oda and Gandhi... allied Korea, who took care of any invasion attempts from Japan, and later Dali, who prevented any of Gandhi's army entering China With 6 civs down, I split the army into two groups and sent them through the two mountain passes into India, winning with 6 turns to spare. As I'm normally a king/emperor player I was pleasantly surprised by the win on immortal. However, the step up to deity was too much. I managed to take out Jin, China, Persia, Russia and Arabia, but this time, the AIs teched noticeably faster and had more units, cities had higher defence and took longer to fall, and I started to run into way too many cannon and rifles towards the end. So... any tips for when/how to take Japan? I guess it's best to go for the Jin and China first in any case. Also, the only city state I conquered was Western Xia for the 2 initial horses, leaving the rest of the city states alone. Is it necessary to take out more city states on deity or are allies more useful than units/policies? Also, I'm a bit puzzled by the Khaaan! achievement. I ran out of time in my deity attempt, although I did have the highest score at the end of the game. I guess the Ghengis Khan achievement is purely for winning by conquering 8 civs, and Khaaan! requires an outright loss through both score and lack of conquests. Can anyone confirm this?