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MongooseMod and Totestra

Discussion in 'Civ4 - MongooseMod' started by BTAxis, Dec 2, 2013.

  1. vktj

    vktj Chieftain

    Joined:
    May 6, 2012
    Messages:
    211
    First of all, I hear you about no one appreciating your freeware donations to the internet. Been there, Done that. There’s a reason I no longer actively add features to my own open source project, and I hope you now understand why I have a strong “I do not owe anyone anything” attitude -- it resets everyone’s expectations at the start.

    Anyway, I don’t owe you help fixing Totestra for MongooseMod, but I am making some progress. Terrain generation succeeds right now, but player start generation crashes. Attached is my modified Totestra; here is the final lines in the log before BOOM!

    Code:
    CrashHERE x: 82
    
    CrashHERE y: 12
    
    HERE1
    
    HERE2
    
    HERE3
    
    Note that this particular script only generates one map so we can all see the same crash in the same place when running it.
     

    Attached Files:

  2. JosEPh_II

    JosEPh_II TBS WarLord

    Joined:
    Jun 20, 2007
    Messages:
    15,596
    Gender:
    Male
    Location:
    Western IL. cornfields
    Quite the conversation here. Explains much.

    Thanks to you both for your efforts and skills to improve CivIV/BtS experience.:goodjob:

    JosEPh
     

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