Monopoly Buildings!

Perfumery costs 1000 while while the others buildings at same era cost 500
Farmers' Market costs 1000 while while the others buildings at same era cost 600
Ornament Workshop costs 150 while while the others buildings at same era cost 200
Jeweler costs 150 while while the others buildings at same era cost 200

Costs should be balanced here I believe

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EDIT
Something is wrong in jewelerBuilding.sql FarmersMarket.sql :
Code:
-- Building_UnhappinessNeedsFlatReduction
INSERT INTO Building_UnhappinessNeedsFlatReduction
            (BuildingType,                            YieldType,        Yield)
VALUES        ('BUILDING_IA_ORNAMENT_WORKSHOP',       'YIELD_GOLD',    1);
Shoud be BUILDING_IA_FARMERS_MARKET

---

:clap:for the icons
 
Last edited:
Perfumery costs 1000 while while the others buildings at same era cost 500
Farmers' Market costs 1000 while while the others buildings at same era cost 600
Ornament Workshop costs 150 while while the others buildings at same era cost 200
Jeweler costs 150 while while the others buildings at same era cost 200

Costs should be balanced here I believe

---

Something is wrong in jewelerBuilding.sql :
Code:
-- Building_UnhappinessNeedsFlatReduction
INSERT INTO Building_UnhappinessNeedsFlatReduction
            (BuildingType,                            YieldType,        Yield)
VALUES        ('BUILDING_IA_ORNAMENT_WORKSHOP',       'YIELD_GOLD',    1);
Shoud be BUILDING_IA_FARMERS_MARKET

---

:clap:for the icons
Thank you, it should be fixed now. It seems with the last update I forgot to update the costs when I changed the tech.
 
I've got a question about Coinage Mint "+1 gold for every international TR" seems not working, I don't see that gold anywhere. I made 3 TR to Brazil and my city's income doesn't change.
 
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