Asterix Rage
Warlord
- Joined
- Jun 6, 2010
- Messages
- 1,585
Perfumery costs 1000 while while the others buildings at same era cost 500
Farmers' Market costs 1000 while while the others buildings at same era cost 600
Ornament Workshop costs 150 while while the others buildings at same era cost 200
Jeweler costs 150 while while the others buildings at same era cost 200
Costs should be balanced here I believe
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EDIT
Something is wrong injewelerBuilding.sql FarmersMarket.sql :
Shoud be BUILDING_IA_FARMERS_MARKET
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for the icons
Farmers' Market costs 1000 while while the others buildings at same era cost 600
Ornament Workshop costs 150 while while the others buildings at same era cost 200
Jeweler costs 150 while while the others buildings at same era cost 200
Costs should be balanced here I believe
---
EDIT
Something is wrong in
Code:
-- Building_UnhappinessNeedsFlatReduction
INSERT INTO Building_UnhappinessNeedsFlatReduction
(BuildingType, YieldType, Yield)
VALUES ('BUILDING_IA_ORNAMENT_WORKSHOP', 'YIELD_GOLD', 1);
---
for the icons
Last edited: