Quick question: can anyone tell me how the AI decides whether or not to give you money?
Talking about "could you spare this for a good friend", not tribute.
Obviously you must be at least Friendly with that civ. And you can't come begging too often. I remember reading somewhere that once you've asked, there's a 100% chance they'll say "no" the next time, decreasing by 5% per turn. If that's right, then you wouldn't want to ask more than once every twenty turns.
Anyway. Mooching has become a significant part of my strategy! The AIs are usually reluctant to part with techs, but will often turn loose a couple of hundred GP -- and in the early and middle game, this can make all the difference.
Anyone have the details?
Waldo
Talking about "could you spare this for a good friend", not tribute.
Obviously you must be at least Friendly with that civ. And you can't come begging too often. I remember reading somewhere that once you've asked, there's a 100% chance they'll say "no" the next time, decreasing by 5% per turn. If that's right, then you wouldn't want to ask more than once every twenty turns.
Anyway. Mooching has become a significant part of my strategy! The AIs are usually reluctant to part with techs, but will often turn loose a couple of hundred GP -- and in the early and middle game, this can make all the difference.
Anyone have the details?
Waldo