More Civs

Aeven

EU Citizen
Joined
May 11, 2007
Messages
228
Location
the Netherlands, EU
Considering the more dynamic gameplay this mod brings, I think it'd be a good idea to integrate the Modular Civ dll I heard about somewhere. It could work well probably, as this mod does kind of "create" (it pops them in, but hey?).

:king:
 
I'll definitely up the Civ count for BTS, though if there actually were 34 live civs I think it might get a little insane. I haven't heard of the Modular dll, I'll look it up ...

In terms of adding civs that aren't in the vanilla game, that's something you can do with just XML editing. I highly encourage anyone who has one of these customized versions to go ahead and post it, seems like 24 or 34 civs is never enough for some people ... there's a 48 civ dll for this mod too if anyone goes that route.
 
I actually combined this mod with Civ Gold (the one that adds a bunch of civs) and I play using a 48 civ dll. I also modded the game so that barbarians are very powerful and get many cities, so I have many civs emerging from barbarians. I don't know if I've filled it up to the 48 civ limit, but I've probably had between 30 and 35 civs in some games (I normally start with 10-15 civs, and everything just fills up from barbarians or new civs get spawned from old ones).
 
I myself added the Austrians and the Swedes (Civ Gold/Amra library) and will be adding my own. If it's ok with you jdog, I'll be posting a CivPack version of the mod :) With it, I'd include my own current civ project: Numidia.
 
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