I was bored at work today ... imagine that
... so I was reading thru the wiki and noticed that the Malakim mention Lugus as the god of a religion. So I was wondering if the team was planning on making one based on this or not.
If you are not I was thinking that this might be the way to get civs (especially the Malakim) to work deserts. Put in spoiler due to length.
Light of Lugus
Religion is Neutral Leaning toward good
Provide a civic like Nomadic (medium/high under economy) and it allows you to build farms/cottages on desert tile, treat desert tiles like 1
1
. Also -10% military production and -10% gold due to well the people being nomadic.
city effect +1
holy city +4
Holy City Improvement - Bonfire of Lugus 1 fire mana and 1 gold per city with religion
Temple of Light - +15% defense against all but gunpowder units +20% culture
Have Priest of Light get the fire, spirit, life spheres
Unit - Firetouched
str 3 or 6 (depending on level of religion) resistant to fire, +vs undead, Light of Lugus.
Heroes Idea
Faithful Preacher (no name yet) - Divine, Fire III, Life III, Str 7, Mov 1, ability to found temple w/o consuming the unit usable like once every 25 turns or so.
Wonder Idea
Palace of the Sun - all units produced in this city gain resistant to fire promotion
I also made a kinda flipside to this assuming it was a higher tier religion it was a neutral evil, but I will post it later if the response or interest is there.
Thanks for the awsome mod.
P.S. I have never modded anything before so if someone likes this idea and they do mods let me know as I think crap up but can't impliment it yet.

If you are not I was thinking that this might be the way to get civs (especially the Malakim) to work deserts. Put in spoiler due to length.
Spoiler :
Light of Lugus
Religion is Neutral Leaning toward good
Provide a civic like Nomadic (medium/high under economy) and it allows you to build farms/cottages on desert tile, treat desert tiles like 1


city effect +1

holy city +4

Holy City Improvement - Bonfire of Lugus 1 fire mana and 1 gold per city with religion
Temple of Light - +15% defense against all but gunpowder units +20% culture
Have Priest of Light get the fire, spirit, life spheres
Unit - Firetouched
str 3 or 6 (depending on level of religion) resistant to fire, +vs undead, Light of Lugus.
Heroes Idea
Faithful Preacher (no name yet) - Divine, Fire III, Life III, Str 7, Mov 1, ability to found temple w/o consuming the unit usable like once every 25 turns or so.
Wonder Idea
Palace of the Sun - all units produced in this city gain resistant to fire promotion
I also made a kinda flipside to this assuming it was a higher tier religion it was a neutral evil, but I will post it later if the response or interest is there.
Thanks for the awsome mod.
P.S. I have never modded anything before so if someone likes this idea and they do mods let me know as I think crap up but can't impliment it yet.
