Koiranputki
Prince
- Joined
- May 9, 2012
- Messages
- 376
Yeah...Alex...though this is mostly from G&K experiences...actually if he's going to be in the game I like him to be close enough to deal with him early. If I see one of his settlers I'll DOW...better that than have some crappy city in my face obstructing whatever my plans might have been.
But, as I say, this is mostly G&K experiences....he might be a bit different in BNW...
We'll see...
Oh and Spain...well, as Spain is/has been my favourite to play...again G&K experiences, I can see why Isabella might be annoying....
My general pattern has been to let my settler explore for maybe up to five or six turns before settling sometimes even longer if my warrior has found a wonder a few moves away from the settler.... This give a terrifc edge....Solomon's Mines give 12-production to Spain....and the 'Reef...what can I say...you just romp through the tech tree in the important early part of the game....both of these scenarios have happened for me....but not often....
though my experiences have been that the human player can almost always use a particular civ's abilities much better than the AI...
But, as I say, this is mostly G&K experiences....he might be a bit different in BNW...
We'll see...
Oh and Spain...well, as Spain is/has been my favourite to play...again G&K experiences, I can see why Isabella might be annoying....
My general pattern has been to let my settler explore for maybe up to five or six turns before settling sometimes even longer if my warrior has found a wonder a few moves away from the settler.... This give a terrifc edge....Solomon's Mines give 12-production to Spain....and the 'Reef...what can I say...you just romp through the tech tree in the important early part of the game....both of these scenarios have happened for me....but not often....
though my experiences have been that the human player can almost always use a particular civ's abilities much better than the AI...