Im just finishing up my fifth game and am trying to determine where I should go next. My objectives: (1) to be significantly challenged; (2) to learn; and (3) to continue to have fun.
Brief history:
Game 1: Chieftan Histographic win as Germany on large continents. I won by histograph because I had no victory objective and didnt work toward anything in particular, but just built up a balanced civ and conquered my own continent, plus a portion of the other. At this point I was just trying to figure out the mechanics and features of the game.
Game 2: Chieftan Domination win as Japan on large continents. Actually, I won by victory points very, very fast, but played on until I hit the dom limits. I only won by VP because I didnt know enough to turn that victory condition off.
Fiddling around: Found this site and read a few articles, so I got curious and played the early turns on a handful of random maps just to work at understanding settler factories and small-scale MM. Didnt play these out to the finish as the objective was just to try out a few aspects of the game about which Id read.
Game 3: Regent Conquest win as Mayans on large continents. This was pretty easy as I had the Mayans and a four-turn factory at my starting location. Talk about luck. One hairy spot when I started a war on the other continent for which I wasnt really ready, but came through okay and learned about flexible defense against counterattacks.
Game 4: Monarch Diplo win as Mayans on standard continents. Another easy one. A ridiculously early SGL led to (the much desired) Pyramids and a (less than desired) early despotic GA. But with the Mayans and Pyramids, the rapid expansion was more like a rapid explosion. The hardest part of this game was having the patience to avoid conquering everyone while I waited to get Fission researched and the UN built. With a whopping tech lead, it was somewhat disappointing how easy it was to buy everyone in against the obvious UN opponent.
Game 5: Monarch Very close to achieving Spaceship win on 100% random setup, which turned out to be English/continents/standard/3MM age/wet/warm/roaming barbs. Unless a giant flood of unexpected (and as-yet-unresearched-by-the-AI) nukes arrives, Ill win this the next time I have a chance to sit down to play. Outcome has never really been in doubt, but the challenge is that the only resource I had within the borders of my original landgrab was rubber. I had to conquer iron, trade for horsies, conquer salt, conquer coal, conquer oil (until the PRNG granted me a generous gift at its first disappearance-reappearance). Aluminum and uranium appeared in cities I had already conquered when I got the needed techs.
Thanks to all for great advice and articles here at CFC. Youre the reason this has been pretty easy so far.
Now, the question is: What should I do next? Im thinking of either: (a) a 100K cultural attempt at random everything on Emperor or (b) a win however I can AW or 5CC game at random everything on Monarch. Any advice on what will be the best challenge/learning experience? Ive been frustrated at how slow the tech pace is at Monarch. Beyond the early ancient ages, zero-research and trading would only be possible if I wanted to play an incredibly slow game.
Brief history:
Game 1: Chieftan Histographic win as Germany on large continents. I won by histograph because I had no victory objective and didnt work toward anything in particular, but just built up a balanced civ and conquered my own continent, plus a portion of the other. At this point I was just trying to figure out the mechanics and features of the game.
Game 2: Chieftan Domination win as Japan on large continents. Actually, I won by victory points very, very fast, but played on until I hit the dom limits. I only won by VP because I didnt know enough to turn that victory condition off.
Fiddling around: Found this site and read a few articles, so I got curious and played the early turns on a handful of random maps just to work at understanding settler factories and small-scale MM. Didnt play these out to the finish as the objective was just to try out a few aspects of the game about which Id read.
Game 3: Regent Conquest win as Mayans on large continents. This was pretty easy as I had the Mayans and a four-turn factory at my starting location. Talk about luck. One hairy spot when I started a war on the other continent for which I wasnt really ready, but came through okay and learned about flexible defense against counterattacks.
Game 4: Monarch Diplo win as Mayans on standard continents. Another easy one. A ridiculously early SGL led to (the much desired) Pyramids and a (less than desired) early despotic GA. But with the Mayans and Pyramids, the rapid expansion was more like a rapid explosion. The hardest part of this game was having the patience to avoid conquering everyone while I waited to get Fission researched and the UN built. With a whopping tech lead, it was somewhat disappointing how easy it was to buy everyone in against the obvious UN opponent.
Game 5: Monarch Very close to achieving Spaceship win on 100% random setup, which turned out to be English/continents/standard/3MM age/wet/warm/roaming barbs. Unless a giant flood of unexpected (and as-yet-unresearched-by-the-AI) nukes arrives, Ill win this the next time I have a chance to sit down to play. Outcome has never really been in doubt, but the challenge is that the only resource I had within the borders of my original landgrab was rubber. I had to conquer iron, trade for horsies, conquer salt, conquer coal, conquer oil (until the PRNG granted me a generous gift at its first disappearance-reappearance). Aluminum and uranium appeared in cities I had already conquered when I got the needed techs.
Thanks to all for great advice and articles here at CFC. Youre the reason this has been pretty easy so far.
Now, the question is: What should I do next? Im thinking of either: (a) a 100K cultural attempt at random everything on Emperor or (b) a win however I can AW or 5CC game at random everything on Monarch. Any advice on what will be the best challenge/learning experience? Ive been frustrated at how slow the tech pace is at Monarch. Beyond the early ancient ages, zero-research and trading would only be possible if I wanted to play an incredibly slow game.