CrimsonEdge:
That's funny. The same thing happened to me the first time I moved up to Prince on BTS!
The thing I noticed is that the game economy changes around the mid 1300s or Renaissance technology if you're getting there at 800AD. The increased productivity of Towns and Villages with Printing Press and on maturity gives the AIs an incredible boost in sheer power, which they're better able to leverage thanks to slightly better management algorithms.
At that point, you better have Biology on hand and a plan for kicking your SE game up a good notch. futurehermit once speculated that a "transition" economy wherein you start off mainly SE and transition to mainly CE was the best strategem for the game as a whole, but the more I play it, the more I realize that that's not exactly true.
Wonder building, trade routes, cottages, and specialists all contribute to your economy, and maximizing each aspect even as you prioritize one or the other will reap benefits.
If any of you guys are interested, that's the so-called Wonder Economy, Trade Economy, Cottage Economy, and Specialist Economy in action. Each can be leveraged to be the main bulk of your tech input, and its instructive to play each one so that you can get the most out of your Trade Routes even when you're gunning for Towns.
That's funny. The same thing happened to me the first time I moved up to Prince on BTS!

The thing I noticed is that the game economy changes around the mid 1300s or Renaissance technology if you're getting there at 800AD. The increased productivity of Towns and Villages with Printing Press and on maturity gives the AIs an incredible boost in sheer power, which they're better able to leverage thanks to slightly better management algorithms.
At that point, you better have Biology on hand and a plan for kicking your SE game up a good notch. futurehermit once speculated that a "transition" economy wherein you start off mainly SE and transition to mainly CE was the best strategem for the game as a whole, but the more I play it, the more I realize that that's not exactly true.
Wonder building, trade routes, cottages, and specialists all contribute to your economy, and maximizing each aspect even as you prioritize one or the other will reap benefits.
If any of you guys are interested, that's the so-called Wonder Economy, Trade Economy, Cottage Economy, and Specialist Economy in action. Each can be leveraged to be the main bulk of your tech input, and its instructive to play each one so that you can get the most out of your Trade Routes even when you're gunning for Towns.