MP Turn Times

Carazycool

Warlord
Joined
Feb 25, 2007
Messages
249
Location
MA
To be successful at MP, you need to focus on military. The problem is that with more units to move around, turn times get longer. Even using the Dynamic Turn Timer setting, turns are too long if they use the entire clock every turn. When at war with a full army, turns take forever. All of the other players complain. And I don't really blame them.

I think the problem is the requirement that you have to tell each individual unit what to do before you're even allowed to end your turn. So I would find myself in situations where I finished attacking with the units I wanted to attack with, but then I would have to spend minutes cycling through my units and fortifying them before it would allow me to end each turn.

There should be a button that allows you to End Turn and Fortify/Skip Turn of All Remaining Units. This would greatly speed up the turns when at war. I don't want to have to cycle through 20 units every turn and give individual orders before I'm allowed to end my turn.
 
Or we could rather end the 1 UPT concept. :)
 
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