civaddiction
Chieftain
- Joined
- Dec 30, 2014
- Messages
- 96
I swear, I put up a EUI version, everyone has problems. I put up a non EUI verison, everyone has problems. xD Such is the life of Civ 5 Multiplayer Modding.
I will have to put up a version of each. Perhaps tomorrow, since I leave for vacation for a week and I would like to leave everyone happy.
Hi, so I created a modpack that uses the Community Patch DLL (based on Whowards DLL) along with a number of other mods. I wanted to include your JFD Civ Pack but I discovered some of the mods do not play nice with Whowards DLL and will cause desyncs. This is due to the fact that any decision made in a popup (such as the choose production boost for Poland's Brick to Wood trait) will cause a multiplayer game to desync. Serp discovered that it has to do with popups only effecting change for the active player.
Anyways, I was just wondering if you know which civs in your mod pack utilize popups and which do not.