I hope people are still active, I really would love to get this to work.
I'm trying to get Bacon Bomb's Ultimate MP Experience to work. I keep getting a crash every time somewhere before turn 40. This are the only errors in the lua log file:
Code:
[5060.625] Runtime Error: Assets\DLC\MP_MODSPACK\Mods\Civ IV Diplomatic Features (v 10)\UI\InGame\WorldView\TradeLogic.lua:465: attempt to index field 'CancelButton' (a nil value)
[5060.625] Runtime Error: Assets\UI\InGame\Popups\DiploCurrentDeals.lua:183: attempt to index field 'HistoricDealsButton' (a nil value)
[5060.625] Runtime Error: Error loading Assets\UI\InGame\Popups\DiploCurrentDeals.lua.
[5065.562] Runtime Error: Assets\DLC\MP_MODSPACK\Mods\[BNW] - Colonialist Legacies - Australia (v 3)\Compatibility\CL_AustraliaDecisions.lua:13: attempt to call global 'HookDecisionCivilizationIcon' (a nil value)
[5065.562] Runtime Error: Error loading Assets\DLC\MP_MODSPACK\Mods\[BNW] - Colonialist Legacies - Australia (v 3)\Compatibility\CL_AustraliaDecisions.lua.
EDIT: I deleted the Australia and Diplomatic Features mods, and now I seem to get to turn 200 before it crashes. This are the errors:
Code:
[13345.906] Runtime Error: Assets\DLC\Expansion2\UI\Civilopedia\CivilopediaScreen.lua:700: bad argument #1 to 'ConvertTextKey' (string expected, got nil)
[13345.906] Runtime Error: Error loading Assets\DLC\Expansion2\UI\Civilopedia\CivilopediaScreen.lua.
[13354.500] File Error: CL_AustraliaDecisions.lua
[13354.500] Runtime Error: Error loading CL_AustraliaDecisions.lua.
[13354.500] File Error: CL_AustraliaDigger.lua
[13354.500] Runtime Error: Error loading CL_AustraliaDigger.lua.
[13354.515] File Error: CL_AustraliaPrimeMinister.lua
[13354.515] Runtime Error: Error loading CL_AustraliaPrimeMinister.lua.
[13354.515] File Error: CL_AustraliaBoundlessPlainsToShare.lua
[13354.515] Runtime Error: Error loading CL_AustraliaBoundlessPlainsToShare.lua.
There seems to be something missing from the pedia entry, I just can't find out what. I guess it tries to load the diplomatic features mod, and because it can't it crashes.
Does this have anything to do with that outdated C4DF DLL? If so, can I just drop in the new DLL and which one?