T 31, 2510 BC
WScout finds mouth of northern river
SCI% = 50%, LUX% = 30% for +2 GPT
IBT
Alph --> Writing
KK: Settler --> Settler (5T)
T 32, 2470 BC
Settler E-NE to spot between the Volcanoes
Worker begins mining rBGrass
SCI% = 90% for Writing in 29T at -1 GPT (Treasury = 24g) -- until we found the next town
IBT
TT: Warrior --> Worker (4T, Pop2 in 1T)
T 33, 2430 BC
Kazan founded. We'll just have to settle the next ring at CxxxC...
WScout spots fortified Barb!
IBT
T 34, 2390 BC
LUX% = 20% (SCI% = 70%), Writing now in 26 T
WScout dodges first Barb, but is now outside a camp...
Axes shuffled to deter incoming Barb near Kazan
NScout meets America! Abe has 5 towns, Bronze, Masonry, Wheel and Myst, but 0g (presumably this is why Wang now has all the same techs, plus 120g...)
SCI% to zero temporarily, to see what the prices are like. Abe wants:
19g + 11 gpt for Wheel
11g + 9gpt for Bronze
7g + 11gpt for Masonry
21g + 10 gpt for Myst
Naaaah, we'll pass...
IBT
T 35, 2350 BC
WScout runs east to escape Barbs
KK + TT Cow-swap
IBT
TT: Worker --> Warrior
T 36, 2310 BC
WScout heads N again
TT Worker 1S
IBT
KK: Settler --> Archer (Warriors now waste too many shields)
T 37, 2270 BC
Volcano S-SE of Kazan is smoking! Good thing we didn't Settle there!
TT-Worker begins road
IBT
Kazan: Warrior --> Worker (5T, Pop2 in 5T)
T 38, 2230 BC
Settler-pair sent north, KK-Worker 1N to road after them
Kazan Axe to KK, SCI% = 90% (Writing in 18T at -1gpt, Treas = 18g)
Scout pops GH, gets maps, revealing GH near previous camp, and Barb-Horse 2 tiles away! He's gonna die...
IBT
Scout killed by Barb
Kazan's Volcano erupts, so does northern Volcano near our next town-site! But no damage done
T 39, 2190 BC
Settler-pair arrives
KK-Worker begins road
KK + TT Cow-swap
IBT
KK: Archer --> Settler (4T)
T 40, 2150 BC
KK-Warrior sent to TT
Almarikh founded --> Scout
GAME SAVED