MSAV Discussion Thread to Russian War

Provolution said:
Religious amd militaristic traits! Whenever I think Japanatica and my rhetoric I try to put forwards these traits both in gameplay and in mode of communication. But some people believe they live in a perpetual Kofi Annam Phantasy where any murder of digital AI citizens make them cyberspace war criminals which denies them "Good kid" status by Santa Claus. Like a chessplayer needs to wrap it in "Sorry son, but I need to lead this horse away for you, he is not going to be hurt, merely kept in the stable for grooming". At this stage, where Civ3 is a game, it is plain and simple rational, China will be the runner up rival for the vote-, we need to kill off 2-3 civs to be comfortable, if we lose a couple of units to win the game so what we are the superppower, what about this whiney democracy and war weariness, a religious civ can shift regime at will, and easily win wars, heck, even easily get great leaders for wonders.

I even managed to prepare the elite units for the great leader job.
But what do I hear: Non-civ related Amnesty International jibber, totally unrelated to militaristic and religious trait. And what do I hear next, that since this is a democracy game, we should act like a clone of Hans Blix, Kofi Annam and Rigoberta Menchu, topped off with Mother Theresa since its christmas- And listen to this, countering the in.game rivel China for a diplowin is considered "tunnelisighted and xenophobic", by the ones maybe liking China and Chinese in particular IRL, utterly unrelated to binary China in this particular game file. This is turning more like some bizarre "Matrix" style version of Alice in Wonderland with a blend of some TV reality show: "Make a defense contractor share a strategy game site for 6 months with rabid liberals and see what happens" and finally Travelplanet "Meet Japanatica - The Nation State of Teletubbies".

You are right Cyc, this game has turned insanely schoolgirl like, which is frightening given that our only two lady company we got here, seems to be more militaristic and goal oriented with this game than the majority here.

I am not suggesting to be General War Criminal Tojo reincarnate, merely to deliver a miliaristic-religious performance of a diplomatic win in character with our chosen Civ.

If we are to play like this next time, I suggest custom CIV "Sweden- Welfare State".

Give a bloody xmas war to old provo. please.
well your first part kinda confused me, i think you dont want us playing like schoolgirls, trying to make peace in the world

im not sure if you were here last dg(darn memory!) but we had conquest then and it was no fun, the military advisor had all of the control, no one would trade with us, the foreign affairs would just say "declare war on whoever the miltary advisor says", domestic did nothing, the dp only read instructions from the military advisor....

I am sure you will have a 8 paragraph comeback, ill be waiting ;)
 
I only call for a decisive short term 2 turnchat war each term in order to keep the few hawks happy. That is all we need. I am the first proponent for a war of restraint.
the very hated doctrinal war objective system actually made that possible. Now that war objectives are granted democratized, they take it for granted it is reformed.
Still they want to kick my ass for alleged warmongering. What I want, for my civ-pleasure, is to be given limited forces and timeframe in order to maximize warfaring results, not in terms of cities taken and so on, but in new elite units, great leaders, strategic gains, minimal losses and so on. Many in here underestimate the positive impact a short and entertaining strategic war has for the spirit of the game.
I am not calling for an all out war, but for brief decisive wars.
Likely, we now have the last before Diplomatic Victory, and we can as well liberate India and transfer it to someone by the end of the game. Still, civ has military features, and these are best enjoyed in measured portions.
 
Provolution said:
I only call for a decisive short term 2 turnchat war each term in order to keep the few hawks happy. That is all we need. I am the first proponent for a war of restraint.
the very hated doctrinal war objective system actually made that possible. Now that war objectives are granted democratized, they take it for granted it is reformed.
Still they want to kick my ass for alleged warmongering. What I want, for my civ-pleasure, is to be given limited forces and timeframe in order to maximize warfaring results, not in terms of cities taken and so on, but in new elite units, great leaders, strategic gains, minimal losses and so on. Many in here underestimate the positive impact a short and entertaining strategic war has for the spirit of the game.
I am not calling for an all out war, but for brief decisive wars.
Likely, we now have the last before Diplomatic Victory, and we can as well liberate India and transfer it to someone by the end of the game. Still, civ has military features, and these are best enjoyed in measured portions.

but once we start a war, it is hard to stop for multiple reasons, like people not voting for peace, we come out losing so we have to keep fighting until we win, etc
 
Provolution said:
Religious amd militaristic traits! Whenever I think Japanatica and my rhetoric I try to put forwards these traits both in gameplay and in mode of communication. But some people believe they live in a perpetual Kofi Annam Phantasy where any murder of digital AI citizens make them cyberspace war criminals which denies them "Good kid" status by Santa Claus. Like a chessplayer needs to wrap it in "Sorry son, but I need to lead this horse away for you, he is not going to be hurt, merely kept in the stable for grooming". At this stage, where Civ3 is a game, it is plain and simple rational, China will be the runner up rival for the vote-, we need to kill off 2-3 civs to be comfortable, if we lose a couple of units to win the game so what we are the superppower, what about this whiney democracy and war weariness, a religious civ can shift regime at will, and easily win wars, heck, even easily get great leaders for wonders.

Well, yes, we all know how to win a game of Civ3. I'd imagine we all do it a lot, it's not hard. But that's not the point of the Demogame; at least as I see it. I'm here for a government simulation set in Civ3. To that extent, I would rather use principles and ethics when playing than simple powergaming.

I even managed to prepare the elite units for the great leader job. But what do I hear: Non-civ related Amnesty International jibber, totally unrelated to militaristic and religious trait. And what do I hear next, that since this is a democracy game, we should act like a clone of Hans Blix, Kofi Annam and Rigoberta Menchu, topped off with Mother Theresa since its christmas- And listen to this, countering the in.game rivel China for a diplowin is considered "tunnelisighted and xenophobic", by the ones maybe liking China and Chinese in particular IRL, utterly unrelated to binary China in this particular game file. This is turning more like some bizarre "Matrix" style version of Alice in Wonderland with a blend of some TV reality show: "Make a defense contractor share a strategy game site for 6 months with rabid liberals and see what happens" and finally Travelplanet "Meet Japanatica - The Nation State of Teletubbies".

You are right Cyc, this game has turned insanely schoolgirl like, which is frightening given that our only two lady company we got here, seems to be more militaristic and goal oriented with this game than the majority here.

I am not suggesting to be General War Criminal Tojo reincarnate, merely to deliver a miliaristic-religious performance of a diplomatic win in character with our chosen Civ.

If we are to play like this next time, I suggest custom CIV "Sweden- Welfare State".

Give a bloody xmas war to old provo. please.

I've got to hand it to you, Provo. You're very good at belittling those who disagree with you. But that's really all your doing here. I know I say it a lot, but this is the Democracy Game. We, as a people, give our opinions on how our nation should be run, and often those opinions conflict. If it upsets you so bad, start your own game--call it the Martial Law Game or whatever. But you've got to stop whining when everyone doesn't agree with you. It's getting old.
 
Perhaps if someone stopped going off on a tangent in their posts and mixing together crap that makes little sense people would listen more often.
 
blackheart said:
Perhaps if someone stopped going off on a tangent in their posts and mixing together crap that makes little sense people would listen more often.

I'm sorry, blackheart. I'll try to clean up my act.. :mischief:
 
Well, that was an opinion, not whining.
In fact, we also use principles and ethics, but there is actually room for some harsh realpolitik, And some of us have a different vision of the game Ashburnham, Where you try to make Japanatica a model nation after your own real life heart, some of us find fun in playing Japanatica from a different vision. And you are right, I belittle the side taht belittles me. I know what a smear campaign is when I see one, and I am perfectly allowed and entitled to mock ideas I do not like. When I see the three same personalities perpetuouly smearing me and seeking to undo every little initiative I present, and replace with a hit-enter button passivity strategy, I am not the only one losing out, in fact, several players agree with me. However, I mock the concepts, not the personalities involved, but the response is always targeted on my person.

I shared those principles and ethics when I dumped those lazy workers.

However, a small 2 turnchat war each term would keep some of the suspense level in the game for those that are interested in military action as a compromise.

Hopefully, we can end this game sooner than later.

I really liked the extermination of Rome.
 
provo:
they arent belittling you but your ideas, and you take it as them belittling you.
 
Of course Blackhole, they are in majority so they HAVE to be right, right?
anyways, I am happy to have experienced Term IV and I, both fun terms for my interest in the demogame. Anyways, I will not be here around to be kicked around anymore next term, at the maximum a governorship, but nothing more.
 
Provolution said:
Of course Blackhole, they are in majority so they HAVE to be right, right?
anyways, I am happy to have experienced Term IV and I, both fun terms for my interest in the demogame. Anyways, I will not be here around to be kicked around anymore next term, at the maximum a governorship, but nothing more.
hmmm, i think you would be a better foreign affairs minister....
 
Can we all start with a clean slate, or do we have to wait until the next DG? How about this: starting now, treat each other with respect and courtesy. When one side insults the other, we'll know who started it. :rolleyes:

If this crap doesn't get finished now, it will continue to happen. It will last until the next DG, and each one after that, and every so often it will reach its peaks, resulting in poo-flinging and bannations. Take the personal stuff to PM, and solve your differences there. This is just another topic of many led astray from it's purpose.

PS: pls send me questions for debates I have none so far k thx
 
Crimso

Then you should make people understand that the Demogame is a computer game with some forum support, not some laboratory for peoples own real life political ideals, we got off topic for that. Therefore, no need to make real life analogies in here, and no need to embrace political correctness as a state ideology in a computer game where you actually are allowed to be mean and brutal without hurting anyone for real.
This ethics and principles thing has gone too far, so the military interested has more or less left the game. The vision of short decisive wars with real objectives has been snuffed out, and I see next term being more or less an ethical one party state.

The small war situations actually stopped some of the depopulation of the game,
 
Provolution said:
Crimso

Then you should make people understand that the Demogame is a computer game with some forum support, not some laboratory for peoples own real life political ideals, we got off topic for that. Therefore, no need to make real life analogies in here, and no need to embrace political correctness as a state ideology in a computer game where you actually are allowed to be mean and brutal without hurting anyone for real.
This ethics and principles thing has gone too far, so the military interested has more or less left the game. The vision of short decisive wars with real objectives has been snuffed out, and I see next term being more or less an ethical one party state.

The small war situations actually stopped some of the depopulation of the game,

As you said, people play the game differently. If people want, they can live up to their morals and integrity.
 
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